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Download QR code; Print/export ... move to sidebar hide. The Commodore 64. This is a list of game titles released for the Commodore 64 personal computer system ...
This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: List of Commodore 64 games (A–M) List of Commodore 64 games (N–Z)
Commodore 64 screenshot. B.C.'s Quest for Tires is an action game taking place on several consecutive levels. Each level consists of Thor having to jump over obstacles such as rocks or stalagmites and ducking under others, like tree branches or stalactites. In between each level is a brief challenge (a precursor to boss battles in later games).
The game was inspired by the original Adventure by Will Crowther. [3] The original game engine was written in 6502 assembly language. The game was then ported to Z80 for the Spectrum. The newer versions (for Commodore 64 and Spectrum) have an extended game. The game set out to add a level of realism through the addition of images, and complex ...
HardBall! was a commercial blockbuster. [3] The Commodore 64 topped the UK sales chart in March 1986. [4] It went on to become Accolade's best-selling Commodore game as of late 1987, [5] and by 1989 had surpassed 500,000 units sold.
The video gaming press gave Flimbo's Quest a lukewarm reception as standard and unoriginal platform fare. However, the C64 version achieved a high level of distribution thanks to the game being distributed on a cartridge with four games on it, distributed in the early 1990s with the Commodore 64.
Monty on the Run is a computer game created by the software house Gremlin Graphics and released in 1985 for the Commodore 64, ZX Spectrum, Amstrad CPC and Commodore 16, written by Peter Harrap for the ZX Spectrum with the iconic in-game music on the Commodore 64 provided by Rob Hubbard. It is the third game in the Monty Mole series.
Computer Gaming World approved of 4th & Inches ' combination of arcade action and playbook-based strategic play. It criticized the lack of league play or alternatives to the single available team, but concluded that the game was "a welcome addition to the genre". [3] The Commodore 64 version of the game sold more than 50,000 copies. [4]