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  2. Problem gambling - Wikipedia

    en.wikipedia.org/wiki/Problem_gambling

    This is an accepted version of this page This is the latest accepted revision, reviewed on 7 January 2025. Repetitive gambling despite demonstrable harm and adverse consequences Medical condition Problem gambling Other names Ludopathy, ludomania, degenerate gambling, gambling addiction, compulsive gambling, gambling disorder Specialty Psychiatry, clinical psychology Symptoms Spending a lot of ...

  3. Near-miss effect - Wikipedia

    en.wikipedia.org/wiki/Near-miss_effect

    [8] [11] Different studies have shown that about 30% of near-misses increased the rate of gambling behavior. [6] The near-miss effect is commonly seen in slot machines. For example, in a slot machine where "cherry, cherry, cherry" signals a win, "cherry, cherry, lemon" would be an example of a near-miss. [4]

  4. Gambler's conceit - Wikipedia

    en.wikipedia.org/wiki/Gambler's_conceit

    An example can be seen in the Martin Scorsese movie Casino in which Robert De Niro's character ensures that a high-stakes gambler continues to gamble to ensure that the money returns to the casino. On a smaller scale, casinos offer players free alcoholic drinks to encourage them to keep gambling.

  5. Compulsive behavior - Wikipedia

    en.wikipedia.org/wiki/Compulsive_behavior

    The gambling leads to serious personal and social issues in the individual's life. This compulsive behavior usually begins in early adolescence for men and between the ages of 20-40 for women. People who have issues controlling compulsions to gamble usually have an even harder time resisting when they are having a stressful time in life.

  6. Risk aversion (psychology) - Wikipedia

    en.wikipedia.org/wiki/Risk_aversion_(psychology)

    A large majority of people prefer the sure thing over the gamble, although the gamble has higher (mathematical) expected value (also known as expectation). The expected value of a monetary gamble is a weighted average, in which each possible outcome is weighted by its probability of occurrence.

  7. Psychology of collecting - Wikipedia

    en.wikipedia.org/wiki/Psychology_of_collecting

    The psychology of collecting is an area of study that seeks to understand the motivating factors explaining why people devote time, money, and energy making and maintaining collections. There exist a variety of theories for why collecting behavior occurs, including consumerism, materialism, neurobiology and psychoanalytic theory.

  8. Missouri sports betting ballot measure highlights national ...

    www.aol.com/missouri-sports-betting-ballot...

    The ads promoting a November ballot measur e to legalize sports betting in Missouri tout the potential for millions of new tax dollars devoted to schools. The Missouri ballot measure highlights an ...

  9. Gamblers Anonymous - Wikipedia

    en.wikipedia.org/wiki/Gamblers_Anonymous

    Gamblers Anonymous (GA) is an international fellowship of people who have a compulsive gambling problem.They meet regularly to share their "experiences, strength and hope", [1] [2] so they can help each other solve the problems compulsive gambling has created in their lives, and to help others recover from the addiction of compulsive gambling.