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  2. Card counting - Wikipedia

    en.wikipedia.org/wiki/Card_counting

    Basic card counting systems assign a positive, negative, or zero value to each card. When a card is dealt, the count is adjusted by that card's counting value. Low cards increase the count; they increase the percentage of high cards in the deck. High cards decrease the count for the opposite reason.

  3. Speed (card game) - Wikipedia

    en.wikipedia.org/wiki/Speed_(card_game)

    Spit is a similar game in which two players simultaneously put down cards in ascending or descending order, until all of one player's cards are gone. In Speed each player holds up to five cards, and has one stock pile, face down. Two cards can be put down at once. You can not put down more than 2 at once.

  4. Glossary of card game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_card_game_terms

    Card with a point value. Also counting card. [4] counting card. A card that has an intrinsic scoring value when taken in a trick. Also counter. [38] count out. During play, to claim to have enough points for game, thus ending the play; to go out during the play. [29] court card

  5. Counting cards - Wikipedia

    en.wikipedia.org/wiki/Counting_cards

    Counting cards may refer to: Card counting, the process of counting the cards in gambling games; Counting card (cards), those cards which have an intrinsic scoring ...

  6. MIT Blackjack Team - Wikipedia

    en.wikipedia.org/wiki/MIT_Blackjack_Team

    It involved three players: a big player, a controller, and a spotter. The spotter checked when the deck went positive with card counting, the controller would bet small constantly, wasting money, and verifying the spotter's count. Once the controller found a positive, he would signal to the big player. He would make a massive bet, and win big.

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  8. Shuffle track - Wikipedia

    en.wikipedia.org/wiki/Shuffle_track

    Shuffle tracking is an advanced technique used with card counting. Jerry Patterson published information about the technique in the 1970s and 1980s. [1] [2] [3] Generally, a player tracks the count (high cards versus low cards) of one or more subsections of the deck as the cards are played. The selected sections may or may not be predetermined ...

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