Search results
Results from the WOW.Com Content Network
Load the necessary resources, including required jQuery The HTML code with template attribute marking for-each subtemplate and z-var replacement instructions. Load JSON data from presidents.json and apply data to the HTML template with id attribute "target". Mustache.js
See Gerbrant.mng.decache and its talk page for example code on how you can let JavaScript remove arbitrary files from your browser cache using an external application. Edit a page on another Wikimedia wiki
The Mustache template does nothing but reference methods in the (input data) view. [3] All the logic, decisions, and code is contained in this view, and all the markup (ex. output XML) is contained in the template. In a model–view–presenter (MVP) context: input data is from MVP-presenter, and the Mustache template is the MVP-view.
The innerHTML property (or write command) can illustrate the client-side dynamic page generation: two distinct pages, A and B, can be regenerated (by an "event response dynamic") as document.innerHTML = A and document.innerHTML = B; or "on load dynamic" by document.write(A) and document.write(B).
Do not use let scriptNameSettingName = 'value here'; in the common.js file. If the user forgets the setting, you may get undeclared variable errors. If you want your user script to write and save configuration settings while it is running, you may want to have it write to its own .js file in the user's userspace.
Makes your common.js file more readable, since it is less verbose. mw.loader.load(): Is more verbose, needing a long URL string. Note that the URL string has to be correctly escaped. Is less restrictive. Will load any URL from anywhere. So for example is good for loading from a local dev environment such as localhost.
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
PDF.js is a JavaScript library that renders Portable Document Format (PDF) files using the web standards-compliant HTML5 Canvas. The project is led by the Mozilla Corporation after Andreas Gal launched it (initially as an experiment) in 2011.