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Only the game engines in this table are developed under an open-source license, which means that the reuse and modification of only the code is permitted. As some of the games' content created by the developers (sound, graphics, video and other artwork) is proprietary or restricted in use, the whole games are non-free and restricted in reuse ...
BeamNG.drive is a 2013 vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH for personal computers.The game features soft-body physics to simulate realistic handling and damage to vehicles.
Some features may be integrated into engines. For instance for trees and foliage a special "engine" is available, SpeedTree, that does just that (or could be integrated into general engines). The Euphoria character's 3D animating engine can be used independently but is integrated in the Rockstar Advanced Game Engine and the game Grand Theft ...
It was originally conceived as an open-world game, allowing the driving of a large range of motorbikes and cars and various forms of combat (hand-to-hand and with guns, both on foot and on a bike) through the deserts and towns of late-1960s California. Concept art was provided for the lead characters by Massive Black.
Euro Truck Simulator 2 is a truck simulator game developed and published by SCS Software for Microsoft Windows, Linux, and macOS and was initially released as open development on 18 October 2012. [2] The game is a direct sequel to the 2008 game Euro Truck Simulator and it is the fourth video game in the Truck Simulator series.
God of War II: 2007 God of War III: 2010 PlayStation 3 God of War III Remastered: 2015 PlayStation 4 Updated visuals and performance. [225] God of War: Chains of Olympus: 2008 PlayStation Portable God of War: Origins Collection: 2011 PlayStation 3 Updated visuals. [226] God of War: Ghost of Sparta: 2010 Gods: 1991 Amiga, Atari ST: Gods ...
Racing games, another uncommon Linux commercial genre, have also seen development. [420] One of the earliest was RARS, which evolved following the principle of forking into TORCS and then Speed Dreams. MicroRacers [421] and Toy Cars [422] are inspired by Micro Machines, while Ultimate Stunts [423] and Stunt Rally, [424] are rooted in Stunts.
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.
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