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  2. Psionics (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Psionics_(Dungeons_&_Dragons)

    The book assigned psionic powers to the six disciplines listed above. As a psionicist gains experience and advances in level, they acquire more powers. [4] Each power has a score rated in terms of a particular attribute. When attempting to use a power, the player makes a Power Check using 1d20. [4]

  3. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    [12] [25] Shannon Appelcline, author of Designers & Dragons, commented that "D&D 4e's primal power source focuses on transformation: the barbarian rages, the druid wild shapes, and the warden hybridizes. The shaman the only standard build that didn't follow this trend; the designers thought that it was complex enough already".

  4. Forgotten Realms Player's Guide - Wikipedia

    en.wikipedia.org/wiki/Forgotten_Realms_Player's...

    The Forgotten Realms Player's Guide presents the changed Forgotten Realms setting from the point of view of the adventurers exploring it. This guide includes everything a player needs to create a character for a D&D campaign in the 4th edition Forgotten Realms setting, including new feats, new character powers, and new paragon paths and epic destinies.

  5. Primal Power - Wikipedia

    en.wikipedia.org/wiki/Primal_Power

    Shannon Appelcline commented that the first product line for Fourth Edition Dungeons & Dragons was "a set of 'power' books, beginning with Martial Power (2008), which offered new options for players, organised by the new power sources of D&D. Primal Power (2009) and Psionic Power (2010) would focus on new power sources, after each had been ...

  6. Arcane Power - Wikipedia

    en.wikipedia.org/wiki/Arcane_Power

    Shannon Appelcline commented that the initial product line for Fourth Edition Dungeons & Dragons was "a set of 'power' books that offered new options for players, organized by the power sources of 4E. Martial Power (2008), Arcane Power (2009), Divine Power (2009), and Martial Power 2 (2010) all focusing on 'standard' power sources; Primal Power ...

  7. Martial Power - Wikipedia

    en.wikipedia.org/wiki/Martial_Power

    Martial Power is a supplement for the 4th edition of the Dungeons & Dragons fantasy role-playing game. It contains additional options and rules for fighters , rangers , rogues , and warlords , [ 1 ] including new builds for each class to further customize a character , such as the "beastmaster ranger," [ 2 ] "bravura warlord," [ 3 ] and ...

  8. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  9. Fighter (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Fighter_(Dungeons_&_Dragons)

    The main change was the addition of the Greater Weapon Focus and Greater Weapon Specialization feats (which both increase their attack power with the selected weapons) becoming exclusively available to fighters. 3.5 has seen additional focus on increasing the depth of the fighter's feat trees, as they are the primary (and only) class feature of ...