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  2. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  3. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    An updated version of D&D was released between 1977 and 1979 as Advanced Dungeons & Dragons (AD&D). The game rules were reorganized and re-codified across three hardcover rulebooks, compiled by Gary Gygax, incorporating the original D&D rules and many additions and revisions

  4. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...

  5. Ed Greenwood Presents Elminster's Forgotten Realms

    en.wikipedia.org/wiki/Ed_Greenwood_Presents...

    Appelcline wrote that "two months before the release of Elminster's Forgotten Realms, Menzoberranzan: City of Intrigue (2012), appeared as an edition-neutral sourcebook, marking the end of the D&D 4e era (2008-2012). This was a trend that Wizards had also following during the transition between D&D 3e and 4e (2007-2008); it was intended to keep ...

  6. Dungeon Master's Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Guide

    The book was intended to provide Dungeon Masters all the information and rules necessary to run a campaign for the D&D game. [1] The 1983 printing featured a new cover by Jeff Easley. [6] Like other volumes of Dungeons & Dragons handbooks, the Dungeon Masters Guide has gone through several versions through the years.

  7. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    Levels ISBN; FA—Forgotten Realms Adventures are stand-alone 2nd Ed. AD&D modules set in Forgotten Realms. Halls of the High King: Ed Greenwood: 1990 ― 64: FA1: 6-10: 0-88038-881-1: Nightmare Keep: Rick Swan: 1991 ― 64: FA2: 18–20: 1-5607-6147-4: FM—Forgotten Realms Maztica are stand-alone 2nd Ed. AD&D modules set in Maztica. Fires of ...

  8. Dungeons & Dragons Starter Set - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_Starter_Set

    Shannon Appelcline noted that "Wizards' final major expansion of 2010, Essentials, was the biggest change for D&D since the 2008 release of the 4E rules. Intended to offer an easier entry point to 4E D&D , the line kicked off with the boxed Dungeons & Dragons Starter Set (2010) — whose cover looks almost exactly like Frank Mentzer's iteration ...

  9. Pyramid of Shadows - Wikipedia

    en.wikipedia.org/wiki/Pyramid_of_Shadows

    Pyramid of Shadows is the final part of a loosely connected three part series of adventures introducing the 4th edition Dungeons & Dragons ruleset. The adventure, written by Mike Mearls and James Wyatt, was published in 2008 by Wizards of the Coast, as a sequel to the adventures Keep on the Shadowfell and Thunderspire Labyrinth.