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  2. Turbo Vision - Wikipedia

    en.wikipedia.org/wiki/Turbo_Vision

    Turbo Vision based IDE for Turbo C++. Turbo Vision is a character-mode text user interface framework included with Borland Pascal, Turbo Pascal, and Borland C++ circa 1990. It was used by Borland itself to write the integrated development environments (IDE) for these programming languages.

  3. List of HDL simulators - Wikipedia

    en.wikipedia.org/wiki/List_of_HDL_simulators

    Cascade: BSD: VMware Research: V2005 (large subset) Just-in-Time Verilog simulator and compiler for FPGAs allowing to instantly run both synthesizable and unsynthesizable Verilog on hardware CVC Perl style artistic license [3] Tachyon Design Automation V2001, V2005 CVC is a Verilog HDL compiled simulator.

  4. Turbo C - Wikipedia

    en.wikipedia.org/wiki/Turbo_C

    With the release of Turbo C++ 1.0 (in 1990), the two products were folded into one and the name "Turbo C" was discontinued. The C++ compiler was developed under contract by a company in San Diego, and was one of the first "true" compilers for C++ (until then, it was common to use pre-compilers that generated C code, ref. Cfront).

  5. Comparison of linear algebra libraries - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_linear...

    C++ 2012 3.8 / 08.2020 Free BSD: Blaze is an open-source, high-performance C++ math library for dense and sparse arithmetic. Blitz++: Todd Veldhuizen C++ ? 1.0.2 / 10.2019 Free GPL: Blitz++ is a C++ template class library that provides high-performance multidimensional array containers for scientific computing. Boost uBLAS J. Walter, M. Koch ...

  6. SystemC - Wikipedia

    en.wikipedia.org/wiki/SystemC

    SystemC is a set of C++ classes and macros which provide an event-driven simulation interface (see also discrete event simulation).These facilities enable a designer to simulate concurrent processes, each described using plain C++ syntax.

  7. C++20 - Wikipedia

    en.wikipedia.org/wiki/C++20

    C++20 replaced the prior version of the C++ standard, called C++17, and was later replaced by C++23. [1] The standard was technically finalized [ 2 ] by WG21 at the meeting in Prague in February 2020, [ 3 ] had its final draft version announced in March 2020, [ 4 ] was approved on 4 September 2020, [ 5 ] [ 6 ] and published in December 2020.

  8. VisualAge - Wikipedia

    en.wikipedia.org/wiki/VisualAge

    The name "VisualAge" is the result of a contest between the members of the development team. After the initial release of VisualAge/Smalltalk the name VisualAge became a brand of its own and VisualAges were produced for several different combinations of languages and platforms.

  9. Point Cloud Library - Wikipedia

    en.wikipedia.org/wiki/Point_Cloud_Library

    It is written in C++ and released under the BSD license. These algorithms have been used, for example, for perception in robotics to filter outliers from noisy data, stitch 3D point clouds together , segment relevant parts of a scene, extract keypoints and compute descriptors to recognize objects in the world based on their geometric appearance ...

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