Search results
Results from the WOW.Com Content Network
It allows for reassignment of some buttons and keys, as well as recording macros and additional functionality like a screen magnifier, and pointer precision enhancer (DPI changer). Microsoft Mouse and Keyboard Center supports USB and Bluetooth devices; it does not support (automatically detect and configure) PS/2 and some older USB devices, [ 1 ...
In computing, DirectInput is a legacy [1] Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, or a gamepad.It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices.
Supports control MIDlet via on-screen (virtual) or real keyboard keys, touch screen and mouse gestures, mouse scroll wheel and keys (also allows remap keys' scancodes, see "Skin, screen and window size configuration" section below) Screencast recording as GIF animation; Record Store Manager (logs MIDlet's internal system calls to RMS API)
AutoHotkey is a free and open-source custom scripting language for Microsoft Windows, primarily designed to provide easy keyboard shortcuts or hotkeys, fast macro-creation and software automation to allow users of most computer skill levels to automate repetitive tasks in any Windows application.
The original Apple mouse design reduced complexity by only offering one button. As the interface developed, contextual menus were offered to access extra options. Another button was needed to access these. On Unix and Windows, the user had other mouse buttons to use. On Classic Mac OS and macOS, the Control key is used to invoke a "right-click".
One-button mouse Three-button mouse Five-button ergonomic mouse. A mouse button is an electric switch on a computer mouse which can be pressed (“clicked”) to select or interact with an element of a graphical user interface. Mouse buttons are most commonly implemented as miniature snap-action switches (micro switches).
Mouse keys is a feature of some graphical user interfaces that uses the keyboard (especially numeric keypad) as a pointing device (usually replacing a mouse). Its roots lie in the earliest days of visual editors when line and column navigation was controlled with arrow keys .
To prevent the mouse from moving during a double-click, bracing the mouse by putting the thumb on the side of the mouse and the bottom of the hand on the bottom of the mouse. In Windows, the threshold of movement can be increased by changing the associated registry keys in HKEY_CURRENT_USER/Control Panel/Mouse