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The level cap was increased to level 20 and free users had access to the majority of game content; some features have to be purchased with Dungeons & Dragons Online points or unlocked through play. There is a VIP access with additional features available, as well as free DDO points. Closed beta registration opened on June 9.
Expedition to the Demonweb Pits is a super-adventure module for the 3.5 edition of the Dungeons & Dragons roleplaying game.The adventure is designed for characters of levels 9–12.
Dwarven Quest for the Rod of Seven Parts Part 2 (sometimes misspelled "Yog's Desert"). Run at GenCon II East in 1982, never published. R9 Tinker's Canyon Frank Mentzer (1982) Dwarven Quest for the Rod of Seven Parts Part 3. Run at GenCon II East in 1982, never published. R10 Air Plane! Frank Mentzer (1982) Dwarven Quest for the Rod of Seven ...
Against the Giants is an adventure module written by Gary Gygax and published by TSR in 1981 for the Dungeons & Dragons fantasy role-playing game.It combines the G series of modules previously published in 1978: Steading of the Hill Giant Chief, Glacial Rift of the Frost Giant Jarl, and Hall of the Fire Giant King.
Ghosts of Saltmarsh is an anthology of updated modules and adventures from previous editions, including three adventures from the classic 'U' series. The modules are modified to use the 5th edition rules, so that the adventures can be played in the order they are presented in the book, or dropped into a home campaign.
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
Putting it simply, the new Sushi event in ChefVille is absolutely massive, as players have two different quest series to complete (starting with the Bow to the Master quests), along with tons of ...
The campaign has two entry points — the first set at level one in the Ten-Towns region and the second set at levels four to six with a focus on transitioning from elsewhere in the Forgotten Realms to Icewind Dale. [6] [7] "The story opens with a series of human stories and struggles before opening up to more powerful cosmic threats". [8]