Search results
Results from the WOW.Com Content Network
G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...
Skype allows these registered users to communicate through both instant messaging and voice chat. Voice chat allows telephone calls between pairs of users and conference calling and uses proprietary audio codec. Skype's text chat client allows group chats, emoticons, storing chat history, and editing of previous messages. Offline messages were ...
Many chat or IM applications allow for the client-side archiving of online chat conversations, while a subset of chat or IM clients (i.e., Google Talk and Yahoo! Messenger 11 Beta) allow for the saving of chat archives on a server for future retrieval. Most IRC clients and many IRC bots include chat logging to a local file as a standard feature.
Examples of such messaging services include: Skype, Facebook Messenger, Google Hangouts (subsequently Google Chat), Telegram, ICQ, Element, Slack, Discord, etc. Users have more options as usernames or email addresses can be used as user identifiers, besides phone numbers. Unlike the phone-based model, user accounts on a multi-device model are ...
Discord is an instant messaging and VoIP social platform which allows communication through voice calls, video calls, text messaging, and media. Communication can be private or take place in virtual communities called "servers". [note 2] A server is a collection of persistent chat rooms and voice channels which can be accessed via invite links.
Technically, the OMA DM protocol uses XML for data exchange, more specifically the sub-set defined by SyncML. The device management takes place by communication between a server (which is managing the device) and the client (the device being managed). OMA DM is designed to support and utilize any number of data transports such as:
The server message is used to tell a server that the other end of a new connection is a server. [36] This message is also used to pass server data over the whole network. <hopcount> details how many hops (server connections) away <servername> is. <info> contains addition human-readable information about the server.
Most channel service bots also allow other sorts of channel management options, such as topic locks (in addition to +t), mode locks, and providing users automatically with operator status, half-operator status, voice, or other access, as designated by the channel owners. They may also provide some form of automated ban-list management. [4]