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  2. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  3. Comparison of user features of messaging platforms - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_user...

    Skype allows these registered users to communicate through both instant messaging and voice chat. Voice chat allows telephone calls between pairs of users and conference calling and uses proprietary audio codec. Skype's text chat client allows group chats, emoticons, storing chat history, and editing of previous messages. Offline messages were ...

  4. Discord - Wikipedia

    en.wikipedia.org/wiki/Discord

    Discord is an instant messaging and VoIP social platform which allows communication through voice calls, video calls, text messaging, and media. Communication can be private or take place in virtual communities called "servers". [note 2] A server is a collection of persistent chat rooms and voice channels which can be accessed via invite links.

  5. Comparison of cross-platform instant messaging clients

    en.wikipedia.org/wiki/Comparison_of_cross...

    Examples of such messaging services include: Skype, Facebook Messenger, Google Hangouts (subsequently Google Chat), Telegram, ICQ, Element, Slack, Discord, etc. Users have more options as usernames or email addresses can be used as user identifiers, besides phone numbers. Unlike the phone-based model, user accounts on a multi-device model are ...

  6. OMA Device Management - Wikipedia

    en.wikipedia.org/wiki/OMA_Device_Management

    Technically, the OMA DM protocol uses XML for data exchange, more specifically the sub-set defined by SyncML. The device management takes place by communication between a server (which is managing the device) and the client (the device being managed). OMA DM is designed to support and utilize any number of data transports such as:

  7. Backward compatibility - Wikipedia

    en.wikipedia.org/wiki/Backward_compatibility

    In compilers, backward compatibility may refer to the ability of a compiler for a newer version of the language to accept source code of programs or data that worked under the previous version. [8] A data format is said to be backward compatible when a newer version of the program can open it without errors just like its predecessor. [9]

  8. Direct Client-to-Client - Wikipedia

    en.wikipedia.org/wiki/Direct_Client-to-Client

    Direct Client-to-Client (DCC) (originally Direct Client Connection [1] [2] [3]) is an IRC-related sub-protocol enabling peers to interconnect using an IRC server for handshaking in order to exchange files or perform non-relayed chats. Once established, a typical DCC session runs independently from the IRC server.

  9. List of IRC commands - Wikipedia

    en.wikipedia.org/wiki/List_of_IRC_commands

    The server message is used to tell a server that the other end of a new connection is a server. [36] This message is also used to pass server data over the whole network. <hopcount> details how many hops (server connections) away <servername> is. <info> contains addition human-readable information about the server.

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