Search results
Results from the WOW.Com Content Network
In many gaming contexts, especially tabletop role-playing games, shorthand notations representing different dice rolls are used. A very common notation, considered a standard, expresses a dice roll as nds or nDs, where n is the number of dice rolled and s is the number of sides on each die; if only one die is rolled, n is normally
These include whether a specially marked die (called the Mayhem die) has rolled highest, the lowest number rolled, and whether any two dice show the same number. One other commonly used variant of the 6-sided dice roll is the d3, which is a 6-sided die roll, with the result divided by 2. The average result is 2, and the standard deviation is 0.816.
Native American games were divided by whether they were won by chance or dexterity. The three most common games of chance were dice games, hand games, and the bowl game. Dice games were very similar to those today. People would roll a pair of dice until they added up to a specific number. [7]
Shesh besh is commonly used to refer to when a player scores a 5 and 6 at the same time on dice. [66] The name Nardshir comes from the Persian nard (Wooden block) and shir (lion) referring to the two type of pieces used in play. A common legend associates the game with the founder of the Sassanian dynasty, Ardashir I.
In aristocratic London, crabs was the epithet for the sum combinations of two and three for two rolled dice, [1]: 238 which in Hazard are instant-losing numbers for the first dice roll, regardless of the shooter's selected main number. [4]: 42 The name craps is derived from the corruption of this term crabs (or Krabs) to creps and then craps.
The period of the sequence, or order of the set of sociable numbers, is the number of numbers in this cycle. If the period of the sequence is 1, the number is a sociable number of order 1, or a perfect number—for example, the proper divisors of 6 are 1, 2, and 3, whose sum is again 6.
The actual origins of the game are not clear; some of the earliest documentation comes from 1893, when Stewart Culin reported that Cee-lo was the most popular dice game played by Chinese-American laborers, although he also notes they preferred to play Fan-Tan and games using Chinese dominoes such as Pai Gow or Tien Gow rather than dice games.
For example, rolling an honest die produces one of six possible results. One collection of possible results corresponds to getting an odd number. Thus, the subset {1,3,5} is an element of the power set of the sample space of dice rolls. These collections are called events. In this case, {1,3,5} is the event that the die falls on some odd number.