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  2. Bridging (programming) - Wikipedia

    en.wikipedia.org/wiki/Bridging_(programming)

    As the need for these porting solutions waned, both Carbon and the Java Bridge were deprecated and eventually removed from later releases of the system. [5] [6] Java support was migrated to using the Java Native Interface (JNI), a standard from the Java world that allowed Java to interact with C-based code. On OSX, the JNI allowed Obj-C code to ...

  3. Bridge pattern - Wikipedia

    en.wikipedia.org/wiki/Bridge_pattern

    The bridge pattern can also be thought of as two layers of abstraction. When there is only one fixed implementation, this pattern is known as the Pimpl idiom in the C++ world. The bridge pattern is often confused with the adapter pattern, and is often implemented using the object adapter pattern; e.g., in the Java code below.

  4. Language binding - Wikipedia

    en.wikipedia.org/wiki/Language_binding

    Many software libraries are written in system programming languages such as C or C++. To use such libraries from another language, usually of higher-level , such as Java , Common Lisp , Scheme , Python , or Lua , a binding to the library must be created in that language, possibly requiring recompiling the language's code, depending on the ...

  5. Java Native Interface - Wikipedia

    en.wikipedia.org/wiki/Java_Native_Interface

    In software design, the Java Native Interface (JNI) is a foreign function interface programming framework that enables Java code running in a Java virtual machine (JVM) to call and be called by [1] native applications (programs specific to a hardware and operating system platform) and libraries written in other languages such as C, C++ and assembly.

  6. Wrapper library - Wikipedia

    en.wikipedia.org/wiki/Wrapper_library

    Wrapper libraries (or library wrappers) consist of a thin layer of code (a "shim") which translates a library's existing interface into a compatible interface. This is done for several reasons: To refine a poorly designed or complicated interface; Allow code to work together which otherwise cannot (e.g. incompatible data formats)

  7. Language interoperability - Wikipedia

    en.wikipedia.org/wiki/Language_interoperability

    Language interoperability is the capability of two different programming languages to natively interact as part of the same system and operate on the same kind of data structures. [1] There are many ways programming languages are interoperable with one another. HTML, CSS, and JavaScript are interoperable as they are used in tandem in webpages.

  8. Play Canasta Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/canasta

    Play free online Canasta. Meld or go out early. Play four player Canasta with a friend or with the computer.

  9. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    Adapter Java Design Patterns - Adapter; Delegation, strongly relevant to the object adapter pattern. Dependency inversion principle, which can be thought of as applying the adapter pattern, when the high-level class defines its own (adapter) interface to the low-level module (implemented by an adaptee class). Ports and adapters architecture; Shim