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AIDA64 is a system information, diagnostics, and auditing application developed by FinalWire Ltd (a Hungarian company) that runs on Windows, Android, iOS, ChromeOS, Windows Phone, Sailfish OS, Ubuntu Touch and Tizen operating systems. It displays detailed information on the components of a computer.
Whereas Microsoft mice and Microsoft keyboards were previously controlled from two separate programs – IntelliPoint and IntelliType – the Mouse and Keyboard Center is responsible for both kinds of devices. 32- and 64-bit versions of the software are available, and the program integrates with Windows 8 and above's "Modern UI" interface.
This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...
Software crackers usually did not benefit materially from their actions and their motivation was the challenge itself of removing the protection. [2] Some low skilled hobbyists would take already cracked software and edit various unencrypted strings of text in it to change messages a game would tell a game player, often something considered vulgar.
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GameGuard possesses a database on game hacks based on security references from more than 260 game clients. Some editions of GameGuard are now bundled with INCA Internet's Tachyon anti-virus/anti-spyware library, and others with nProtect Key Crypt, an anti-key-logger software that protects the keyboard input information.
Game testing, also called quality assurance (QA) testing within the video game industry, is a software testing process for quality control of video games. [ 1 ] [ 2 ] [ 3 ] The primary function of game testing is the discovery and documentation of software defects .
The domain speedtest.net has been used to host a speed test since 2000, and was acquired by Ookla in 2006. [12] As of 2011, Ookla claimed 80% market share and was one of the top 1000 most popular websites. At the time, Ookla derived its revenue primarily from fees paid by companies to license custom speed test and proprietary testing software.