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  2. Shared library - Wikipedia

    en.wikipedia.org/wiki/Shared_library

    A program that is configured to use a library can use either static-linking or dynamic-linking.Historically, libraries could only be static. [4] For static-linking (), the library is effectively embedded into the programs executable file, while for dynamic-linking the library can be loaded at runtime from a shared location, such as system files.

  3. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Once GetByteArrayAsync() finishes its download, it will resolve the Task it returned with the downloaded data. This will trigger a callback and cause FindPageSizeAsync() to continue execution by assigning that value to data. Finally, the method returns data.Length, a simple integer indicating the length of the array

  4. React (software) - Wikipedia

    en.wikipedia.org/wiki/React_(software)

    React itself does not come with built-in support for routing. React is primarily a library for building user interfaces, and it does not include a full-fledged routing solution out of the box. Third-party libraries can be used to handle routing in React applications. [30]

  5. Dynamic linker - Wikipedia

    en.wikipedia.org/wiki/Dynamic_linker

    When an executable file is loaded, the operating system kernel reads the path of the dynamic linker from it and then attempts to load and execute this other executable binary; if that attempt fails because, for example, there is no file with that path, the attempt to execute the original executable fails.

  6. Dynamic loading - Wikipedia

    en.wikipedia.org/wiki/Dynamic_loading

    Dynamic loading is a mechanism by which a computer program can, at run time, load a library (or other binary) into memory, retrieve the addresses of functions and variables contained in the library, execute those functions or access those variables, and unload the library from memory.

  7. Loader (computing) - Wikipedia

    en.wikipedia.org/wiki/Loader_(computing)

    In order to load the operating system itself, as part of booting, a specialized boot loader is used. In many operating systems, the loader resides permanently in memory, though some operating systems that support virtual memory may allow the loader to be located in a region of memory that is pageable .

  8. Execution (computing) - Wikipedia

    en.wikipedia.org/wiki/Execution_(computing)

    Execution in computer and software engineering is the process by which a computer or virtual machine interprets and acts on the instructions of a computer program.Each instruction of a program is a description of a particular action which must be carried out, in order for a specific problem to be solved.

  9. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.