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  2. List of roguelikes - Wikipedia

    en.wikipedia.org/wiki/List_of_roguelikes

    A roguelike mode in the lategame, that lets the player choose teammates and procedurally generates a 100 Floor dungeon. 1995: The Sorcerer's Cave: Peter Donnelly/Skookum: Fantasy: WIN: Based on Donnelly's "roguelike" boardgames The Sorcerer's Cave (1978) and Mystic Wood, published by Avalon Hill in 1980. 1995: Alphaman: Jeffrey R. Olson

  3. Category:Roguelike video games - Wikipedia

    en.wikipedia.org/wiki/Category:Roguelike_video_games

    Pages in category "Roguelike video games" The following 200 pages are in this category, out of approximately 228 total. This list may not reflect recent changes .

  4. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    RPG/Roguelike: GPL-2.0-only [26] [27] GPL-2.0-only: 2D: Roguelike RPG based heavily on J. R. R. Tolkien's novel The Lord of the Rings. NetHack: 1987 2023 RPG/roguelike: NetHack GPL: NetHack GPL: Text: Single-player dungeon exploration game. Netrek: 1988 2020 [28] Shoot 'em up: MIT: MIT: 2D: A successor to 1986's Xtrek, Netrek was first played ...

  5. The Game Archaeologist: A brief history of roguelikes

    www.aol.com/news/2014-01-18-the-game...

    Instead of persistent worlds rich in lore, roguelikes favor randomized dungeon crawls with little or no story. Instead of immortal characters that grow with a player over months and years ...

  6. Roguelike - Wikipedia

    en.wikipedia.org/wiki/Roguelike

    Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character.

  7. Moria (1983 video game) - Wikipedia

    en.wikipedia.org/wiki/Moria_(1983_video_game)

    As in most roguelikes, it is impossible to reload from a save if the player's character dies, as the game saves the state only upon exit, preventing save-scumming that is a key strategy in most computer games that allow saving, although it is possible to save the file that is generated by the game (MORIA.SAV in the Windows version) to a backup ...

  8. Ancient Domains of Mystery - Wikipedia

    en.wikipedia.org/wiki/Ancient_Domains_of_Mystery

    Ancient Domains of Mystery is a roguelike video game designed and developed by Thomas Biskup and released in 1994. The player's goal is to stop the forces of Chaos that invade the world of Ancardia. The game has been identified as one of the "major roguelikes" by John Harris. [1]

  9. Dungeon Crawl Stone Soup - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Crawl_Stone_Soup

    Dungeon Crawl Stone Soup is a roguelike game where the player creates a character and guides it through a dungeon, mostly consisting of persistent levels, full of monsters and items, with the goal of retrieving the "Orb of Zot" (a MacGuffin) located there, and escaping alive. To enter the Realm of Zot where the Orb is located, the player must ...