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  2. List of roguelikes - Wikipedia

    en.wikipedia.org/wiki/List_of_roguelikes

    A traditional 2D roguelike game with a shorter, more tightly focused game length. 2019: Rogue Empire: Dungeon Crawler RPG: Portal Entertainment: Fantasy: LIN, OSX, WIN: Turn-based role-playing game with a card pickup ability system on character progression weighted on ability rarity. 2019: REAL – Roguelike Emoji Adventure Legend: Dario Real ...

  3. Roguelike - Wikipedia

    en.wikipedia.org/wiki/Roguelike

    Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character.

  4. Ancient Domains of Mystery - Wikipedia

    en.wikipedia.org/wiki/Ancient_Domains_of_Mystery

    Although Ancient Domains of Mystery classic version is available free of charge, in difference to most roguelikes its source code is unavailable. Despite earlier announcing that the source code would be published after the release of version 1.0, [ 8 ] Biskup later chose to reserve it for himself in order to retain some mystery about game ...

  5. NetHack - Wikipedia

    en.wikipedia.org/wiki/NetHack

    As an exemplar of the traditional "roguelike" game, NetHack features turn-based, grid-based hack and slash and dungeon crawling gameplay, procedurally generated dungeons and treasure, and permadeath, requiring the player to restart the game anew should the player character die.

  6. HyperRogue - Wikipedia

    en.wikipedia.org/wiki/HyperRogue

    HyperRogue is a free and open-source [1] independent video game developed by Zeno Rogue. It is a roguelike inspired by the puzzle game Deadly Rooms of Death and the art of M. C. Escher, taking place in the hyperbolic plane.

  7. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...

  8. Moria (1983 video game) - Wikipedia

    en.wikipedia.org/wiki/Moria_(1983_video_game)

    As in most roguelikes, it is impossible to reload from a save if the player's character dies, as the game saves the state only upon exit, preventing save-scumming that is a key strategy in most computer games that allow saving, although it is possible to save the file that is generated by the game (MORIA.SAV in the Windows version) to a backup ...

  9. Tales of Maj'Eyal - Wikipedia

    en.wikipedia.org/wiki/Tales_of_Maj'Eyal

    Tales of Maj'Eyal is an open-source roguelike video game released for Microsoft Windows, macOS, and Linux in 2012. Tales of Maj'Eyal is available as freeware (donationware) from the developers on a donation-supported basis; [1] donations unlock exclusive online features as part of a freemium model.