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A number of meta-analyses have been conducted, at times reaching different conclusions. A 2001 meta-analysis reviewing the relationship between video game violence and aggression in teenagers (n = 3,033) found a significant and positive correlation, indicating that high video game violence does lead to greater aggression among teenagers. [4]
Since as early as the 1970s, video games have been criticized for having violent content that psychologically influence players. In 1982, the Surgeon General C. Everett Koop asserted that video games may be affecting the health and well-being of young people and were potentially addictive. [1]
Over time, "teen gamers" can become unaware of their surroundings and lack social interaction in real life. According to the article by Hygen Beate in 2019 mention the video game violence can impact an individual's essential social skills such as their emotions, behavior towards others, listening and understanding ability, responding or communicating, knowing verbal and non-verbal cues ...
Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do is a book by Lawrence Kutner and Cheryl K. Olson.Along with psychiatrist Eugene V. Beresin, Kutner and Olson are co-directors of the Harvard Medical School Center for Mental Health and Media, a division of the department of psychiatry at Massachusetts General Hospital.
Ferguson is known for publishing studies disputing the link between video games and violent behavior. [2] He has argued that violent video games have remained popular even while youth violence has fallen to a 40-year low. [3] In 2008, Ferguson criticized a study published by Craig A. Anderson that found a link between violent video games and ...
The results of this experiment proved that in certain situations, people can be coaxed into aggression and violence. The next big experiment pertaining to the genetics of aggression took place in 1973 as part of the Stanford prison experiment. The conclusion drawn from this experiment was that in many cases, aggression is very unexpected at ...
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In addition to video game use, Olson and Kutner investigated the relationship between violent video games and violent behavior. Citing the findings of their research project, they conclude that violent video games are not inherently bad; instead, a multitude of factors related to both the game and the gamer may impact the potential outcome of ...