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Marvel vs. Capcom 2: New Age of Heroes [b] is a 2000 crossover fighting game developed and published by Capcom.It is the fourth installment in the Marvel vs. Capcom series, which features characters from both Capcom's video game franchises and comic book series published by Marvel Comics.
Despite their partnership with Marvel being renewed with the development and releases of Marvel vs. Capcom: Infinite (2017) and the eighth-generation console and Windows ports of Ultimate Marvel vs. Capcom 3, the respective re-releases of the Origins titles and Marvel vs. Capcom 2 remained the last time prior entries in the Marvel vs. Capcom ...
As with the original Capcom Fighting Collection and the Marvel vs. Capcom Fighting Collection: Arcade Classics compilation, every game featured in Capcom Fighting Collection 2 will support online ranked and casual play with rollback netcode, leaderboards, training and spectating modes, and a viewable gallery with other in-game extras.
A follow-up focusing on the Marvel vs. Capcom series, Marvel vs. Capcom Fighting Collection: Arcade Classics, was released in 2024, while a direct sequel, Capcom Fighting Collection 2, is set for release in 2025.
SNK vs. Capcom, or alternately Capcom vs. SNK, is a series of crossover video games by either Capcom or SNK featuring characters that appear in games created by either company. Most of these are fighting games , and take on a similar format to Capcom's own Marvel vs. Capcom series, in which the players create teams of fighters and have them ...
These concepts and the fast pace of the game would provide the basis for Capcom's Marvel vs. Capcom series, which started with the game's successor X-Men vs. Street Fighter. Ports of the game were released for Sega Saturn, PlayStation and MS-DOS. Of these, the PlayStation version was not as well received as the other versions, suffering from ...
Marvel vs. Capcom 2 also increased the number of characters per team by one, providing a three-on-three battle format. [40] Marvel vs. Capcom 3: Fate of Two Worlds introduced "X-Factor", a comeback mechanic which offers increased damage, speed, and red health regeneration for a limited time upon activation. [38]
The first externally developed game to use MT Framework 2 was Marvel vs. Capcom 3: Fate of Two Worlds. [24] The PC version of Lost Planet 2 released some months after the console versions in 2010, added support for DirectX 11 features such as tessellation, displacement mapping and the use of DirectCompute for soft body simulation and wave ...
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