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  2. Immersive virtual musical instrument - Wikipedia

    en.wikipedia.org/wiki/Immersive_virtual_musical...

    An immersive virtual musical instrument, or immersive virtual environment for music and sound, represents sound processes and their parameters as 3D entities of a virtual reality so that they can be perceived not only through auditory feedback but also visually in 3D and possibly through tactile as well as haptic feedback, using 3D interface metaphors consisting of interaction techniques such ...

  3. Osmo (game system) - Wikipedia

    en.wikipedia.org/wiki/Osmo_(Game_System)

    Osmo is a line of hands-on educational digital/physical games product by the company Tangible Play, based in Palo Alto, California.Osmo's products are built around its proprietary “Reflective Artificial Intelligence,” a system that uses a stand and a clip-on mirror to allow an iPad or iPhone's front-facing camera to recognize and track objects in the physical play space in front of the device.

  4. Virtual reality in primary education - Wikipedia

    en.wikipedia.org/wiki/Virtual_Reality_in_Primary...

    Virtual reality (VR) is a computer application which allows users to experience immersive, three dimensional visual and audio simulations.According to Pinho (2004), virtual reality is characterized by immersion in the 3D world, interaction with virtual objects, and involvement in exploring the virtual environment. [1]

  5. Virtual reality game - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_game

    The integration of Virtual Reality games into the field of health mark an evolution in how immersive technologies can influence human behavior and learning processes. In healthcare, VR games have emerged as a revolutionary tool for physical rehabilitation , psychological therapy , and health education , offering interactive and immersive ...

  6. List of alternate reality games - Wikipedia

    en.wikipedia.org/.../List_of_alternate_reality_games

    An alternate reality game (ARG) is an interactive narrative that uses the real world as a platform, often involving multiple media and game elements, to tell a story that may be affected by participants' ideas or actions. [1] [2]

  7. Smash Drums - Wikipedia

    en.wikipedia.org/wiki/Smash_Drums

    Smash Drums is a virtual reality (VR) rhythm game developed and published by PotamWorks SAS. The game was released for the Meta Quest platform on 2 December 2021. [1] The game involves playing drums to the beat of rock songs and destroying various environments.

  8. Virtuality (product) - Wikipedia

    en.wikipedia.org/wiki/Virtuality_(product)

    Virtuality was a range of virtual reality machines produced by Virtuality Group, and found in video arcades in the early 1990s. [1] The machines delivered real-time VR gaming via a stereoscopic VR headset , joysticks , tracking devices and networked units for a multi-player experience.

  9. Rhythm game - Wikipedia

    en.wikipedia.org/wiki/Rhythm_game

    Rhythm game or rhythm action is a genre of music-themed action video game that challenges a player's sense of rhythm.Games in the genre typically focus on dance or the simulated performance of musical instruments, and require players to press (or step on) buttons in a sequence dictated on the screen.

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