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(Top) 1 Educational ... This is a list of educational software that is computer software whose primary purpose is teaching or self-learning. Educational software by ...
According to ClassDojo, its app is used by teachers, children and families in 95% of pre-kindergarten through eighth grade schools in the United States, as well in a further 180 countries. [ 1 ] [ 12 ] [ 2 ] ClassDojo is an alum of Y Combinator's Ed-tech division, and was launched in August 2011 by Sam Chaudhary and Liam Don from the ImagineK12 ...
[6] [7] Students can hand-in those assignments via the app for teachers to view and provide feedback via the app. [8] The app allows teachers to view what students are doing on their screen. [9] ClassKit allows developers of educational apps to create links for specific function in their application, which teachers can subsequently assign to ...
ANGEL Learning (acquired by Blackboard in May 2009) Click2Learn and Docent merged to become SumTotal Systems in 2004; CourseInfo LLC (precursor company to Blackboard, which became Blackboard's core technology, founded by Stephen Gilfus; Edmodo (closed in 2022) Elluminate (acquired by Blackboard in 2010) Learn.com (acquired by Taleo in 2010)
Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. . The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students.
Social learning tools are tools used for pedagogical [1] and andragogical [2] purposes that utilize social software and/or social media in order to facilitate learning through interactions between individuals and systems. [3] The idea of setting up "social learning tools" is to make education more convenient and widespread. [4]
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The arrival of the personal computer, with the Altair 8800 in 1975, changed the field of software in general, with specific implications for educational software. Whereas users prior to 1975 were dependent upon university or government owned mainframe computers with timesharing, users after this shift could create and use software for computers in homes and schools, computers available for ...