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  2. Transduction (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Transduction_(machine...

    The most well-known example of a case-bases learning algorithm is the k-nearest neighbor algorithm, which is related to transductive learning algorithms. [2] Another example of an algorithm in this category is the Transductive Support Vector Machine (TSVM). A third possible motivation of transduction arises through the need to approximate.

  3. Piaget's theory of cognitive development - Wikipedia

    en.wikipedia.org/wiki/Piaget's_theory_of...

    [39] [44] Unlike deductive or inductive reasoning (general to specific, or specific to general), transductive reasoning refers to when a child reasons from specific to specific, drawing a relationship between two separate events that are otherwise unrelated. For example, if a child hears the dog bark and then a balloon popped, the child would ...

  4. Transduction (psychology) - Wikipedia

    en.wikipedia.org/wiki/Transduction_(psychology)

    The etymological origin of the word transduction has been attested since the 17th century (during the flourishing of Neo-Latin, Latin vocabulary words used in scholarly and scientific contexts [3]) from the Latin noun transductionem, derived from transducere/traducere [4] "to change over, convert," a verb which itself originally meant "to lead along or across, transfer," from trans- "across ...

  5. Geometric feature learning - Wikipedia

    en.wikipedia.org/wiki/Geometric_feature_learning

    Geometric feature learning is a technique combining machine learning and computer vision to solve visual tasks. The main goal of this method is to find a set of representative features of geometric form to represent an object by collecting geometric features from images and learning them using efficient machine learning methods.

  6. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    For example, SpeedTree is a middleware package that procedurally generates trees which can be used to quickly populate a forest. [1] Whereas most games use this technique to create a static environment for the final product, some employ procedural generation as a game mechanic , such as to create new environments for the player to explore.

  7. Computational thinking - Wikipedia

    en.wikipedia.org/wiki/Computational_thinking

    The history of computational thinking as a concept dates back at least to the 1950s but most ideas are much older. [6] [3] Computational thinking involves ideas like abstraction, data representation, and logically organizing data, which are also prevalent in other kinds of thinking, such as scientific thinking, engineering thinking, systems thinking, design thinking, model-based thinking, and ...

  8. Fluid and crystallized intelligence - Wikipedia

    en.wikipedia.org/wiki/Fluid_and_crystallized...

    Tasks measuring fluid reasoning require the ability to solve abstract reasoning problems. Examples of tasks that measure fluid intelligence include figure classifications, figural analyses, number and letter series, matrices, and paired associates. [7] Crystallized intelligence (g c) includes learned procedures and knowledge. It reflects the ...

  9. Neuro-symbolic AI - Wikipedia

    en.wikipedia.org/wiki/Neuro-symbolic_AI

    Approaches for integration are diverse. [10] Henry Kautz's taxonomy of neuro-symbolic architectures [11] follows, along with some examples: . Symbolic Neural symbolic is the current approach of many neural models in natural language processing, where words or subword tokens are the ultimate input and output of large language models.