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Firestorm: Thunderhawk 2 was created by the British studio Core Design, as a sequel to the original Thunderhawk. [1] Sarah Avory served as a lead programmer, while Martin Iveson handled the game's music and sound effects. [3] The game was developed simultaneously for the PC, Saturn, and PlayStation, with the PC as the lead platform.
Project Firestart is a cinematic survival horror game for the Commodore 64 computer system. It was designed by Jeff Tunnell and Damon Slye and published by Electronic Arts in 1989. Taking place in the 21st century, the game follows a government agent dispatched to a research station in orbit around Saturn's moon, Titan, to learn why the ...
Commodore 64, ZX Spectrum ('87) Amstrad CPC, MS-DOS ('88) Atari ST, Amiga ('89) 1987 Addiction Pinball: Windows: 1998 The Ancient Art of War in the Skies: MS-DOS, Amiga, Atari ST: 1992 ATAC: The Secret War Against Drugs: MS-DOS 1992 Developed by Argonaut Games Autoduel [a] Amiga, Apple II, Atari 8-bit, Atari ST, Commodore 64, MS-DOS, Macintosh ...
Chaos Island: The Lost World ... free software RTS game. 2007: Command & Conquer 3: Tiberium Wars ... Dungeon management game. 2016: 8-Bit Armies: Petroglyph Games ...
Fire Fight is an isometric shoot 'em up video game developed by Polish studio Chaos Works, produced by Epic MegaGames and published by Electronic Arts for Windows. Gameplay [ edit ]
The BattleTech 1 & BattleMech 1 wargaming franchise includes many authorized titles in various face personality genres, including tabletop wargames, role-playing games, collectible card games and video arcade PS1 and PC computer games.
The Alienware hardware was centered on supporting the MechWarrior 4:Mercenaries package that was the basis of the BattleTech:Firestorm software package. BattleTech:Firestorm would support a console that would also be PC based, removing Apple Macintosh computers from the VWE cockpit system for the first time in more than 10 years.
The Ocean Software version of Top Gun was released for various home computer formats in 1986.It was released for Atari ST, Commodore 64, ZX Spectrum, and Amstrad CPC.. It is a one-on-one dogfighting simulator with 3D wire-frame model graphics, unique among more traditional sprite-based graphics and straightforward gameplay of the subsequent games.