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The primary goal of the offense is to score points. [1] To achieve this, coaches and players design and execute plays based on several factors: the players involved, the opponent's defensive strategy, the time remaining before halftime or the end of the game, and the number of points needed to secure a win.
The Marseille turn, also known as the 360, the Spin, the Mooresy Roulette, the Roulette, the Girosflin, and the double drag-back, is a specialised dribbling skill unique to the game of Association football. [1] With so many different names, the exact origin of this skill move is unknown. The Marseille turn was invented by Jose Farias. [2]
Two Linebackers are 3 yards off the ball behind the DT's. A combination of the 4–4, 6–2, and the 46, it is designed to stop the run and to confuse offenses. 3 players in the secondary all cover deep thirds. The confusing element is either the "5" techniques or the "8" techniques can rush or drop into the flats. The LB's have hook zones.
In American football, a play is a close-to-the-ground plan of action or strategy used to move the ball down the field. A play begins at either the snap from the center or at kickoff. Most commonly, plays occur at the snap during a down. These plays range from basic to very intricate. Football players keep a record of these plays in a playbook. [1]
In water polo, dribbling is the technique of moving the ball while swimming forward. The ball is propelled ahead of the player with the wake created by alternating armstrokes, and often accompanied by occasional nudges using the nose or forehead. Since ball contact is minimal, this creates advantage for the ball carrier advancing the ball; the ...
The triple option forces defenses to worry about multiple running options on a single play. For the offense, the decision of who is to carry the ball—which option to use—is made during the play by the quarterback (QB). [1] The QB makes the decision whether to give the ball to the fullback (FB) or, based on his read of the defense, to keep ...
A draw play, or simply draw for short, is a type of American football play. The draw is a running play disguised as a passing play. [1] It is the opposite of a play-action pass, which is a passing play disguised as a running play. The play is often used in long yardage situations. [2]
Association football teams consist of ten outfield players and one goalkeeper, which makes passing an integral part of game strategy, and is taught to players from a young age. Other skills taught to players on an individual level are dribbling , heading the ball and ball control for receiving the ball.