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  2. Wikipedia:Historical archive/How to draw a diagram with ...

    en.wikipedia.org/wiki/Wikipedia:Historical...

    It is often very useful to use this feature if you are drawing a symmetrical diagram. Draw the left hand side, join the individual parts together, copy and paste the image, flip horizontally, then align and join. Hey presto! A perfectly symmetrical object. The align objects option allows you to precisely align two or more objects together.

  3. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    A circle of radius 23 drawn by the Bresenham algorithm. In computer graphics, the midpoint circle algorithm is an algorithm used to determine the points needed for rasterizing a circle. It is a generalization of Bresenham's line algorithm. The algorithm can be further generalized to conic sections. [1] [2] [3]

  4. Wikipedia:SVG help - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:SVG_Help

    The fix is to open the SVG file in a text editor, find the <image> element, locate "image/jpg", change it to "image/jpeg" and re-save. At right is an example of this problem. The Commons SVG Checker looks for this problem; see Commons:Commons:Commons SVG Checker/KnownBugs#Checks for details.

  5. Circle - Wikipedia

    en.wikipedia.org/wiki/Circle

    A circle bounds a region of the plane called a disc. The circle has been known since before the beginning of recorded history. Natural circles are common, such as the full moon or a slice of round fruit. The circle is the basis for the wheel, which, with related inventions such as gears, makes much of modern

  6. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    An extension to the original algorithm called the midpoint circle algorithm may be used for drawing circles. While algorithms such as Wu's algorithm are also frequently used in modern computer graphics because they can support antialiasing , Bresenham's line algorithm is still important because of its speed and simplicity.

  7. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    paste a given image at a specified offset onto the canvas; write a string of characters with a specified font, at a given position and angle; paint a simple geometric shape, such as a triangle defined by three corners, or a circle with given center and radius; draw a line segment, arc, or simple curve with a virtual pen of given width.

  8. Visual communication - Wikipedia

    en.wikipedia.org/wiki/Visual_communication

    Aldous Huxley is regarded as one of the most prominent explorers of visual communication and sight-related theories. [12] Becoming near-blind in his teen years as the result of an illness influenced his approach, and his work includes important novels on the dehumanizing aspects of scientific progress, most famously Brave New World and The Art of Seeing.

  9. Curvilinear perspective - Wikipedia

    en.wikipedia.org/wiki/Curvilinear_perspective

    Curvilinear barrel distortion Curvilinear pincushion distortion. Curvilinear perspective, also five-point perspective, is a graphical projection used to draw 3D objects on 2D surfaces, for which (straight) lines on the 3D object are projected to curves on the 2D surface that are typically not straight (hence the qualifier "curvilinear" [citation needed]).

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