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  2. In-place algorithm - Wikipedia

    en.wikipedia.org/wiki/In-place_algorithm

    Identifying the in-place algorithms with L has some interesting implications; for example, it means that there is a (rather complex) in-place algorithm to determine whether a path exists between two nodes in an undirected graph, [3] a problem that requires O(n) extra space using typical algorithms such as depth-first search (a visited bit for ...

  3. In-place matrix transposition - Wikipedia

    en.wikipedia.org/wiki/In-place_matrix_transposition

    To use only O(M+N) or even O(log MN) auxiliary storage, more-complex algorithms are required, and the known algorithms have a worst-case linearithmic computational cost of O(MN log MN) at best, as first proved by Knuth (Fich et al., 1995; Gustavson & Swirszcz, 2007). Such algorithms are designed to move each data element exactly once.

  4. Connected-component labeling - Wikipedia

    en.wikipedia.org/wiki/Connected-component_labeling

    algorithm TwoPass(data) is linked = [] labels = structure with dimensions of data, initialized with the value of Background NextLabel = 0 First pass for row in data do for column in row do if data[row][column] is not Background then neighbors = connected elements with the current element's value if neighbors is empty then linked[NextLabel ...

  5. Flashsort - Wikipedia

    en.wikipedia.org/wiki/Flashsort

    Flashsort is an efficient in-place implementation of histogram sort, itself a type of bucket sort. It assigns each of the n input elements to one of m buckets, efficiently rearranges the input to place the buckets in the correct order, then sorts each bucket. The original algorithm sorts an input array A as follows:

  6. Block sort - Wikipedia

    en.wikipedia.org/wiki/Block_Sort

    Block sort, or block merge sort, is a sorting algorithm combining at least two merge operations with an insertion sort to arrive at O(n log n) (see Big O notation) in-place stable sorting time. It gets its name from the observation that merging two sorted lists, A and B , is equivalent to breaking A into evenly sized blocks , inserting each A ...

  7. List of terms relating to algorithms and data structures

    en.wikipedia.org/wiki/List_of_terms_relating_to...

    The NIST Dictionary of Algorithms and Data Structures [1] is a reference work maintained by the U.S. National Institute of Standards and Technology. It defines a large number of terms relating to algorithms and data structures. For algorithms and data structures not necessarily mentioned here, see list of algorithms and list of data structures.

  8. Map matching - Wikipedia

    en.wikipedia.org/wiki/Map_matching

    Real-time algorithms associate the position during the recording process to the road network. Offline algorithms are used after the data is recorded and are then matched to the road network. [ 1 ] Real-time applications can only calculate based upon the points prior to a given time (as opposed to those of a whole journey), but are intended to ...

  9. Timsort - Wikipedia

    en.wikipedia.org/wiki/Timsort

    In this mode, the algorithm performs a two-stage search for the place in the run R1 where the next element x of the run R2 would be inserted. In the first stage it performs an exponential search , also known as a galloping search, until finding a k such that R1[2 k−1 − 1] < x <= R1[2 k − 1], i.e. a region of uncertainty comprising 2 k−1 ...