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  2. Mathematical puzzle - Wikipedia

    en.wikipedia.org/wiki/Mathematical_puzzle

    Conway's Game of Life and fractals, as two examples, may also be considered mathematical puzzles even though the solver interacts with them only at the beginning by providing a set of initial conditions. After these conditions are set, the rules of the puzzle determine all subsequent changes and moves.

  3. Induction puzzles - Wikipedia

    en.wikipedia.org/wiki/Induction_puzzles

    One strategy for solving this version of the hat problem employs Hamming codes, which are commonly used to detect and correct errors in data transmission. The probability for winning will be much higher than 50%, depending on the number of players in the puzzle configuration: for example, a winning probability of 87.5% for 7 players.

  4. Deduction board game - Wikipedia

    en.wikipedia.org/wiki/Deduction_board_game

    Deduction board games are a genre of board game in which the players must use deductive reasoning and logic in order to win the game. While many games, such as bridge or poker require the use of deductive reasoning to some degree, deduction board games feature deductive reasoning as their central mechanic.

  5. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Pólya mentions that there are many reasonable ways to solve problems. [3] The skill at choosing an appropriate strategy is best learned by solving many problems. You will find choosing a strategy increasingly easy. A partial list of strategies is included: Guess and check [9] Make an orderly list [10] Eliminate possibilities [11] Use symmetry [12]

  6. Adaptive reasoning - Wikipedia

    en.wikipedia.org/wiki/Adaptive_reasoning

    Adaptive reasoning also includes reasoning based on pattern, analogy or metaphor." [1] "Capacity for logical thought, reflection, explanation and justification." [2] "The ability of an agent to intelligently adapt its behavior, both short-term and long-term in response to the changing needs of its problem-solving situation" [3]

  7. Backward induction - Wikipedia

    en.wikipedia.org/wiki/Backward_induction

    Backward induction is the process of determining a sequence of optimal choices by reasoning from the endpoint of a problem or situation back to its beginning using individual events or actions. [1] Backward induction involves examining the final point in a series of decisions and identifying the optimal process or action required to arrive at ...

  8. Solved game - Wikipedia

    en.wikipedia.org/wiki/Solved_game

    A solved game is a game whose outcome (win, lose or draw) can be correctly predicted from any position, assuming that both players play perfectly.This concept is usually applied to abstract strategy games, and especially to games with full information and no element of chance; solving such a game may use combinatorial game theory or computer assistance.

  9. Mathematical game - Wikipedia

    en.wikipedia.org/wiki/Mathematical_game

    A mathematical game is a game whose rules, strategies, and outcomes are defined by clear mathematical parameters. [ 1 ] [ verification needed ] [ clarification needed ] Often, such games have simple rules and match procedures, such as tic-tac-toe and dots and boxes .