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Turbo C++ 3.0 was released on November 20, 1991, amidst expectations of the coming release of Turbo C++ for Microsoft Windows. Initially released as an MS-DOS compiler, 3.0 supported C++ templates , Borland's inline assembler and generation of MS-DOS mode executables for both 8086 real mode and 286 protected mode (as well as 80186 ). 3.0 ...
5.5 (2000-02-16; [8] Windows 95/98/NT/2000): Based on Borland C++Builder 5, it is a freeware compiler without the IDE from the parent product. Includes Borland C++ Compiler v5.5, Borland Turbo Incremental Linker, Borland Resource Compiler / Binder, C++ Win32 Preprocessor, ANSI/OEM character set file conversion utility, Import Definitions utility to provide information about DLLs, Import ...
With the release of Turbo C++ 1.0 (in 1990), the two products were folded into one and the name "Turbo C" was discontinued. The C++ compiler was developed under contract by a company in San Diego, and was one of the first "true" compilers for C++ (until then, it was common to use pre-compilers that generated C code, ref. Cfront).
Turbo Vision is a character-mode text user interface framework included with Borland Pascal, Turbo Pascal, and Borland C++ circa 1990. It was used by Borland itself to write the integrated development environments (IDE) for these programming languages .
The Windows compiler in Pascal 7 was titled Borland Pascal for Windows. Both versions built Windows-compatible programs, and featured a Windows-based IDE, as opposed to the DOS-based IDE in Turbo Pascal. The IDE and editor commands conformed to the Microsoft Windows user interface guidelines instead of the classic TP user interface.
Later versions of Visual Basic did not include DOS versions, as Microsoft concentrated on Windows applications. A subset of QuickBASIC 4.5, named QBasic, was included with MS-DOS 5 and later versions, replacing the GW-BASIC included with previous versions of MS-DOS. Compared to QuickBASIC, QBasic is limited to an interpreter only, lacks a few ...
Visual C++ 4.0 included MFC 4.0, was designed for Windows 95 and Windows NT. To allow support of legacy (Windows 3.x/DOS) projects, 4.0 came bundled with the Visual C++ 1.52 installation CD. Updates available through subscription included Visual C++ 4.1, which came with the Microsoft Game SDK (later released separately as the DirectX SDK), and ...
It is the last 32-bit version of Visual Studio as later versions are only 64-bit. It is also the last version to support Windows 7 SP1, Windows 8.1 and Windows Server 2012 R2, with later versions requiring at least Windows 10 and Windows Server 2016.