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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    Async/await. In computer programming, the async/await pattern is a syntactic feature of many programming languages that allows an asynchronous, non-blocking function to be structured in a way similar to an ordinary synchronous function. It is semantically related to the concept of a coroutine and is often implemented using similar techniques ...

  3. Ajax (programming) - Wikipedia

    en.wikipedia.org/wiki/Ajax_(programming)

    Influenced by. JavaScript and XML. Ajax (also AJAX / ˈeɪdʒæks /; short for " A synchronous J avaScript a nd X ML " or " A synchronous Ja vaScript transfer ( x -fer)" [ 1][ 2]) is a set of web development techniques that uses various web technologies on the client-side to create asynchronous web applications. With Ajax, web applications can ...

  4. Futures and promises - Wikipedia

    en.wikipedia.org/wiki/Futures_and_promises

    Futures and promises. In computer science, future, promise, delay, and deferred refer to constructs used for synchronizing program execution in some concurrent programming languages. They describe an object that acts as a proxy for a result that is initially unknown, usually because the computation of its value is not yet complete.

  5. JavaScript - Wikipedia

    en.wikipedia.org/wiki/JavaScript

    JavaScript. JavaScript ( / ˈdʒɑːvəskrɪpt / ), often abbreviated as JS, is a programming language and core technology of the Web, alongside HTML and CSS. 99% of websites use JavaScript on the client side for webpage behavior. [ 10] Web browsers have a dedicated JavaScript engine that executes the client code.

  6. Polyfill (programming) - Wikipedia

    en.wikipedia.org/wiki/Polyfill_(programming)

    Polyfill (programming) In software development, a polyfill is code that implements a new standard feature of a deployment environment within an old version of that environment that does not natively support the feature. Most often, it refers to JavaScript code that implements an HTML5 or CSS web standard, either an established standard ...

  7. CommonJS - Wikipedia

    en.wikipedia.org/wiki/CommonJS

    CommonJS. CommonJS is a project to standardize the module ecosystem for JavaScript outside of web browsers (e.g. on web servers or native desktop applications ). CommonJS's specification of how modules should work is widely used today for server-side JavaScript with Node.js. [1] It is also used for browser-side JavaScript, but that code must be ...

  8. ECMAScript - Wikipedia

    en.wikipedia.org/wiki/ECMAScript

    Website. Standards. ECMAScript ( / ˈɛkməskrɪpt /; ES) [ 1] is a standard for scripting languages, including JavaScript, JScript, and ActionScript. It is best known as a JavaScript standard intended to ensure the interoperability of web pages across different web browsers. [ 2] It is standardized by Ecma International in the document ECMA-262 .

  9. ECMAScript version history - Wikipedia

    en.wikipedia.org/wiki/ECMAScript_version_history

    ECMAScript version history. ECMAScript is a JavaScript standard developed by Ecma International. Since 2015, major versions have been published every June. ECMAScript 2024, the 14th and current version, was released in June 2024.