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Website. www .gfwl .com. Games for Windows – Live or GFWL (trademarked as Games for Windows – LIVE[ 3]) is a deprecated online gaming service used by Games for Windows –branded PC titles that enables Windows PCs to connect to Microsoft's Live service. Users, each with a unique Gamertag (the Microsoft username service for gaming that began ...
This is a sorted by release date and name list of Games for Windows – Live titles; 73 (including released and former) video games under Microsoft 's Games for Windows – Live platform, which include online gaming features. Two common features in all listed games are friends and achievements. With the closure of the Games for Windows ...
Microsoft account logo. A Microsoft account or MSA [1] (previously known as Microsoft Passport, [2].NET Passport, and Windows Live ID) is a single sign-on personal user account for Microsoft customers to log in to consumer [3] [4] Microsoft services (like Outlook.com), devices running on one of Microsoft's current operating systems (e.g. Microsoft Windows computers and tablets, Xbox consoles ...
Xbox Live enabled titles will be identifiable in the marketplace by a green banner running across the top of the game page icon that reads "Xbox Live". Games with Cross-buy Column checked yes are part of Xbox Play Anywhere program which allows gamers to play a title on both Xbox One and Windows 10 PCs with a single digital purchase of a ...
MSN Messenger. MSN Messenger (also known colloquially simply as MSN[ 2][ 3] ), later rebranded as Windows Live Messenger, was a cross-platform instant-messaging client developed by Microsoft. [ 4] It connected to the now-discontinued Microsoft Messenger service and, in later versions, was compatible with Yahoo! Messenger and Facebook Messenger.
The Xbox system software is the operating system developed exclusively for Microsoft 's Xbox home video game consoles. [ 1] Across the four generations of Xbox consoles, the software has been based on a version of Microsoft Windows and incorporating DirectX features optimized for the home consoles. The user interface, the Xbox Dashboard ...
The development of Cortana started in 2009 in the Microsoft Speech products team with general manager Zig Serafin and Chief Scientist Larry Heck. Heck and Serafin established the vision, mission, and long-range plan for Microsoft's digital personal assistant and they built a team with the expertise to create the initial prototypes for Cortana. [16]
Xbox Play Anywhere, formerly Live Anywhere, is an ongoing initiative by Microsoft Gaming to bring the cross-platform Xbox network (formerly Xbox Live [ 1]) service to a wide variety of Microsoft platforms and devices, chiefly the Xbox Series X|S, Windows 11, Xbox One, and Windows 10 .