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  2. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  3. Machine learning in video games - Wikipedia

    en.wikipedia.org/wiki/Machine_learning_in_video...

    Artificial intelligence and machine learning techniques are used in video games for a wide variety of applications such as non-player character (NPC) control and procedural content generation (PCG). Machine learning is a subset of artificial intelligence that uses historical data to build predictive and analytical models.

  4. Soma (video game) - Wikipedia

    en.wikipedia.org/wiki/Soma_(video_game)

    Soma is a survival horror video game played from a first-person perspective. [ 7] The player will encounter a number of creatures, each of which embody an aspect of the game's themes. [ 7] Throughout Soma, the player will find a large array of clues, [ 8] such as notes and audio tapes, which builds atmosphere and furthers the plot.

  5. Platoon (1987 video game) - Wikipedia

    en.wikipedia.org/wiki/Platoon_(1987_video_game)

    Platoon received mixed reviews from critics, who praised its graphics and sound effects, but criticized its gameplay and difficulty. The game was reviewed by several magazines at the time of its release, such as Computer and Video Games, [4] Zzap!64, [5] The Games Machine, [6] and ACE. [7]

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  7. General game playing - Wikipedia

    en.wikipedia.org/wiki/General_game_playing

    General game playing ( GGP) is the design of artificial intelligence programs to be able to play more than one game successfully. [ 1][ 2][ 3] For many games like chess, computers are programmed to play these games using a specially designed algorithm, which cannot be transferred to another context. For instance, a chess -playing computer ...

  8. OpenAI Five - Wikipedia

    en.wikipedia.org/wiki/OpenAI_Five

    OpenAI Five is a computer program by OpenAI that plays the five-on-five video game Dota 2. Its first public appearance occurred in 2017, where it was demonstrated in a live one-on-one game against the professional player Dendi, who lost to it. The following year, the system had advanced to the point of performing as a full team of five, and ...

  9. AlphaZero - Wikipedia

    en.wikipedia.org/wiki/AlphaZero

    e. AlphaZero is a computer program developed by artificial intelligence research company DeepMind to master the games of chess, shogi and go. This algorithm uses an approach similar to AlphaGo Zero. On December 5, 2017, the DeepMind team released a preprint paper introducing AlphaZero, which within 24 hours of training achieved a superhuman ...