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Epic (or Epic : The Adventure Begins) is a space combat simulation game developed by Digital Image Design and published by Ocean Software for the Commdore Amiga and Atari ST in early 1992. A port to MS-DOS also appeared in the same year, followed by a version for the NEC PC-9801 in 1993.
Epic was a computer-moderated, fantasy PBM game. [1] Jim Landes designed the game and moderated it with his wife. [1] Their company was Midnight Games. [1] The game was published in 1985. [2] Flagship editors compared the game to Quest of the Great Jewels, Tribes of Crane, and Earthwood. [2]
The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.
The Lost Legends of Redwall (originally titled Redwall: The Adventure Game, Redwall: The Warrior Reborn, and Epic Tales of Redwall during development) is a series of six episodic indie adventure games for Microsoft Windows, macOS, and Xbox One developed and published by studio Soma Games.
The game was re-released on the same platform with no or only minor changes. Port: The game first appeared on a different platform and a port was made. The game is like the original, with few or no differences. Remake: The game is an enhanced remake of an original, released on the same or different platform, with changes to graphics, sound and ...
Majesty: The Fantasy Kingdom Sim is a real-time strategy video game developed by Cyberlore Studios, and published by Hasbro Interactive under the MicroProse brand name for Windows in March 2000. The game is not a simulator ; that part of the title is a witticism, a reference to the game's adherence to fantasy and fantasy role-playing game cliches.
Yellow Brick Games was founded in early 2020 by Mike Laidlaw and several other developers from Ubisoft, in particular its Quebec studio. Shadow of the Colossus, Dragon's Dogma, and The Legend of Zelda: Breath of the Wild and Tears of the Kingdom were important inspirations for gameplay, [7] while European visual novels influenced the game's art style. [8]
Abracadabra (video game) Adventure Rock; Against the Storm (video game) Age of Wonders (series) Age of Wonders; Age of Wonders II: The Wizard's Throne; Age of Wonders III; Age of Wonders 4; Age of Wonders: Shadow Magic; Agony (1992 video game) Air (video game) Air Power (video game) Akai Ito (video game) Akane the Kunoichi; Alcahest (video game ...
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