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Bounding volume hierarchy. A bounding volume hierarchy (BVH) is a tree structure on a set of geometric objects. All geometric objects, which form the leaf nodes of the tree, are wrapped in bounding volumes. These nodes are then grouped as small sets and enclosed within larger bounding volumes. These, in turn, are also grouped and enclosed ...
Client-side Javascript SVG viewer for annotated rooted trees. Also supports phylogenetic networks. Iroki [5] Automatic customization and visualization of phylogenetic trees. iTOL - interactive Tree Of Life [6] annotate trees with various types of data and export to various graphical formats; scriptable through a batch interface. Microreact [7]
The process of making a BSP tree. In computer science, binary space partitioning (BSP) is a method for space partitioning which recursively subdivides a Euclidean space into two convex sets by using hyperplanes as partitions. This process of subdividing gives rise to a representation of objects within the space in the form of a tree data ...
In information visualization and computing, treemapping is a method for displaying hierarchical data using nested figures, usually rectangles. Treemaps display hierarchical (tree-structured) data as a set of nested rectangles. Each branch of the tree is given a rectangle, which is then tiled with smaller rectangles representing sub-branches.
v − 1. Chromatic number. 2 if v > 1. Table of graphs and parameters. In graph theory, a tree is an undirected graph in which any two vertices are connected by exactly one path, or equivalently a connected acyclic undirected graph. [1] A forest is an undirected graph in which any two vertices are connected by at most one path, or equivalently ...
An octree is a tree data structure in which each internal node has exactly eight children. Octrees are most often used to partition a three-dimensional space by recursively subdividing it into eight octants. Octrees are the three-dimensional analog of quadtrees. The word is derived from oct (Greek root meaning "eight") + tree.
A quadtree is a tree data structure in which each internal node has exactly four children. Quadtrees are the two-dimensional analog of octrees and are most often used to partition a two-dimensional space by recursively subdividing it into four quadrants or regions.
This tree is known as a depth-first search tree or a breadth-first search tree according to the graph exploration algorithm used to construct it. [18] Depth-first search trees are a special case of a class of spanning trees called Trémaux trees, named after the 19th-century discoverer of depth-first search. [19]
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