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Dyrus was the top laner for Team SoloMid (TSM) for most of his professional League of Legends career. With TSM, he won several LCS titles and appeared at several World Championships . He retired from professional play after the 2015 World Championship , although he briefly returned to play in 2017.
Fnatic entered the Counter-Strike competitive scene in 2004, when the team was founded by Freek "FraK" Tammelling. The initial roster, led by Benjamin "diGitaL" Hildén, managed to win CPL Singapore 2005 but struggled to make much of an impact at other international events.
Convergence: A League of Legends Story is a 2023 Metroidvania video game developed by Double Stallion and published by Riot Forge. Players control an inventor who can manipulate time. It is a spinoff of League of Legends and was released for Windows, PlayStation 4 and 5, Xbox One and Series X/S, and Nintendo Switch.
Accumulative counter - when enough counters have been accumulated an effect occurs. The required number of counters is usually removed, with some cards continuing to accumulate counters. Life counter - a counter used to represent the life total of a player; Status counter - a counter used to designate a status of a card, or some other game ...
The 2021 League of Legends World Championship was an esports tournament for the multiplayer online battle arena video game League of Legends. It was the eleventh iteration of the League of Legends World Championship , an annual international tournament organized by the game's developer, Riot Games .
Counter-Strike, a 2000 modification of the video game Half-Life; Counter-Strike: Condition Zero, a 2004 video game; Counter-Strike: Source, a 2004 video game; Counter-Strike: Global Offensive, a 2012 video game; Counter-Strike 2, a 2023 video game; Counterstrike, an expansion pack for the video game Command & Conquer: Red Alert
Counter-Strike Online (CSO) is a tactical first-person shooter video game, targeted towards Asia's gaming market released in 2008. It is based on Counter-Strike and was developed by Nexon with oversight from license-holder Valve. It uses a micropayment model that is managed by a custom version of Steam. [1]