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Real-time tactics video game. Don't Die In The West: 2023: Windows: Funday Games: Isometric, cartoony, 3D open-world cowboy sim & RPG with ranch management set in the Old West. Up to 1-4 players. Dust: A Tale of the Wired West: 1995: Windows, Mac: CyberFlix, GTE Entertainment: Point-and-click Western adventure game. Duster (video game) 2023 ...
Defunct (video game) Descent (video game) Descent II; Descent 3; Destiny (video game series) Destiny (video game) Destiny 2; Dexter's Laboratory: Robot Rampage; Don't Die, Mr. Robot! Drawn to Life: The Next Chapter (Nintendo DS video game) Droid Assault; Drone Tactics; Dry Drowning; Duck Attack! Dysfunctional Systems
RoboWarrior, known in Japan as Bomber King (ボンバーキング, Bonbā Kingu), is an action puzzle video game developed by Hudson Soft, and co-developed by Aicom, making it their first NES game they worked on, and published by Jaleco for the Nintendo Entertainment System and the MSX.
I, Robot was the first commercially produced arcade video game rendered entirely with real-time, flat-shaded, 3D polygon graphics. Previous real-time 3D graphics were vector lines instead of rasterized polygons, one example being Atari's Tempest (1981) a " tube shooter " which Dave Theurer had also designed and programmed. [ 5 ]
Jumping Flash! 2: Big Trouble in Little Muu, known in Japan as Jumping Flash! 2: The Tale of the Greatly Troubled Baron Aloha [b], is a 1996 platform video game developed by Exact and MuuMuu and published by Sony Computer Entertainment for the PlayStation. It is the direct sequel to Jumping Flash!, which was released the previous year.
Chronotron is the only browser-based Flash game in the PAX 10 2008. [4] Chronotron has been described as "a very deep, complex game involving time travel and past selves." [5] Game designer Greg Costikyan described Chronotron as "a simple, satisfying, and enjoyable exploration of the effects of one novel mechanic on a well-established form."
The objective of the game is to escape from a number of robots, which have been programmed to kill the player. The game is turn-based. In the original game, the player character starts in a random location. In some derivative versions, such as the GNOME version, the player starts at the centre of the grid. The robots start in random locations ...
Rising Zan: The Samurai Gunman [a] is a 1999 action-adventure game developed by UEP Systems and published by Agetec for the PlayStation.Notable for being the only game developed by UEP Systems to not be a snowboarding game, Rising Zan follows an idiosyncratic world between a mix of the eastern and western, where a young cowboy named Johnny, after almost losing his life to a mysterious assassin ...