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SCP – Containment Breach is an indie horror game developed by Joonas "Regalis" Rikkonen. It is based on stories from the SCP Foundation collaborative writing project. In the game, the player controls a human test subject, D-9341, who is trapped in an underground facility designed to study and contain anomalous entities known as SCPs. [2]
[158] [159] Items known as "fruits" grant the player various advantages and disadvantages in battles against powerful enemies and bosses. [160] The game has been described by VG247 to be "one of the most content-packed games on Roblox", [72] and the game itself has been played over 31 billion times as of March 2024. [‡ 16] [non-primary source ...
The SCP Foundation [note 3] is a fictional organization featured in stories created by contributors on the SCP Wiki, a wiki-based collaborative writing project. Within the project's shared fictional universe, the SCP Foundation is a secret organization that is responsible for capturing, containing, and studying various paranormal, supernatural, and other mysterious phenomena (known as ...
The premise of Lobotomy Corporation is cited to be inspired by the SCP Foundation, Warehouse 13, and The Cabin in the Woods. [ 1 ] [ 2 ] Initially a standalone game, Lobotomy Corporation has become the basis for a connected series of video games, webcomics and web novels , including the direct sequel deck-building game Library of Ruina , and a ...
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The article is also missing information on its development (it was inspired by the game SCP-087), and its release (when and where it was first released, and its constant updates). These few missing pieces of information are important and should be added to the article as well as more information on the game's reception with more critical ...
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In April 2022, Gamefam, with the partnership of Sega of America, released Sonic Speed Simulator on Roblox, which is a Sonic the Hedgehog game. [13] Its launch was the largest on Roblox, with 70 million plays [14] and 275,000 concurrent players in the first week of its release, and it would reach 500 million visits in its first four months. Joe ...