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Parable of the Polygons is a 2014 explorable explanation created by Vi Hart and Nicky Case. The article focuses on a society of blue squares and yellow triangles which have slight personal biases against diversity, which leads to social segregation.
Nicky Case (born September 11, 1994 [1]) is a Canadian indie game developer, web designer, and critical theorist.They have developed interactive websites and online video games such as Coming Out Simulator, Explorable Explanations, We Become What We Behold and Parable of the Polygons.
Screenshot from Parable of the Polygons by Nicky Case, an explorable explanation that simulates racial segregation, which allows the audience to control how "shapist" the entities in the simulation are.
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This work has been released into the public domain by its author, Vi Hart and Nicky Case.This applies worldwide. In some countries this may not be legally possible; if so: ...
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Individual polygons are named (and sometimes classified) according to the number of sides, combining a Greek-derived numerical prefix with the suffix -gon, e.g. pentagon, dodecagon. The triangle, quadrilateral and nonagon are exceptions, although the regular forms trigon, tetragon, and enneagon are sometimes encountered as well.
Parables are one of the many literary forms in the Bible, but are especially seen in the gospels of the New Testament. Parables are generally considered to be short stories such as the Good Samaritan, and are differentiated from metaphorical statements such as, "You are the salt of the earth." A true parable may be regarded as an extended ...