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  2. ScummVM - Wikipedia

    en.wikipedia.org/wiki/ScummVM

    Script Creation Utility for Maniac Mansion Virtual Machine (ScummVM) is a set of game engine recreations. Originally designed to play LucasArts adventure games that use the SCUMM system, it also supports a variety of non-SCUMM games by companies like Revolution Software and Adventure Soft .

  3. C0 and C1 control codes - Wikipedia

    en.wikipedia.org/wiki/C0_and_C1_control_codes

    In 1973, ECMA-35 and ISO 2022 [18] attempted to define a method so an 8-bit "extended ASCII" code could be converted to a corresponding 7-bit code, and vice versa. [19] In a 7-bit environment, the Shift Out would change the meaning of the 96 bytes 0x20 through 0x7F [a] [21] (i.e. all but the C0 control codes), to be the characters that an 8-bit environment would print if it used the same code ...

  4. ANSI escape code - Wikipedia

    en.wikipedia.org/wiki/ANSI_escape_code

    The Xterm terminal emulator. In the early 1980s, large amounts of software directly used these sequences to update screen displays. This included everything on VMS (which assumed DEC terminals), most software designed to be portable on CP/M home computers, and even lots of Unix software as it was easier to use than the termcap libraries, such as the shell script examples below in this article.

  5. SCUMM - Wikipedia

    en.wikipedia.org/wiki/SCUMM

    Script Creation Utility for Maniac Mansion (SCUMM) is a video game engine developed at Lucasfilm Games, later renamed LucasArts, to ease development on their graphic adventure game Maniac Mansion (1987). It was subsequently used as the engine for later LucasArts adventure games and Humongous Entertainment games.

  6. 010 Editor - Wikipedia

    en.wikipedia.org/wiki/010_Editor

    010 Editor is a commercial hex editor and text editor for Microsoft Windows, Linux and macOS. Typically 010 Editor is used to edit text files, binary files, hard drives, processes, tagged data (e.g. XML, HTML), source code (e.g. C++, PHP, JavaScript), shell scripts (e.g. Bash, batch files), log files, etc. A large variety of binary data formats ...

  7. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    The TAS developer has full control over the game's movement, per video frame, to record a sequence of fully precise inputs. Other tools include save states and branches, rewriting recorded inputs, splicing together best sequences, macros, and scripts to automate gameplay actions. These tools grant TAS creators precision and accuracy beyond a ...

  8. Media control symbols - Wikipedia

    en.wikipedia.org/wiki/Media_control_symbols

    To identify the control or the indicator to play the next part and then stop. Record: U+23FA ⏺ #5547 Recording, general: To identify a control to preset or start a recording mode. Eject U+23CF ⏏ #5459 Eject: To identify the control for the eject function. Shuffle U+1F500 🔀 — To randomly play a song from a given list.

  9. Hex dump - Wikipedia

    en.wikipedia.org/wiki/Hex_dump

    In computing, a hex dump is a textual hexadecimal view (on screen or paper) of (often, but not necessarily binary) computer data, from memory or from a computer file or storage device. Looking at a hex dump of data is usually done in the context of either debugging , reverse engineering or digital forensics . [ 1 ]