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  2. 3M bookshelf game series - Wikipedia

    en.wikipedia.org/wiki/3M_bookshelf_game_series

    Several 3M bookshelf games in the Swiss Museum of Games (2014) The 3M bookshelf game series is a set of strategy and economic games published in the 1960s and early 1970s by 3M Corporation. The games were packaged in leatherette-look large hardback book size boxes in contrast to the prevalent wide, flat game boxes.

  3. Category:3M bookshelf game series - Wikipedia

    en.wikipedia.org/wiki/Category:3M_bookshelf_game...

    The is the category of tabletop games that were part of the 3M bookshelf game series. Pages in category "3M bookshelf game series" The following 14 pages are in this category, out of 14 total.

  4. Stocks & Bonds - Wikipedia

    en.wikipedia.org/wiki/Stocks_&_Bonds

    Eric Solomon reviewed Stocks & Bonds for Issue 43 of Games & Puzzles magazine, and criticized the game for its unoriginality and low realism. [5] In The Playboy Winner's Guide to Board Games, Jon Freeman heavily compared the game to The Stock Market Game, preferring the fact that all transactions take place on paper but commenting that the rules can occasionally be ambiguous.

  5. Feudal (game) - Wikipedia

    en.wikipedia.org/wiki/Feudal_(game)

    Feudal is a chess-like board wargame for 2–6 players on two or four opposing sides. It was originally published by 3M Company in 1967 as part of its bookshelf game series, and was republished by Avalon Hill after they purchased 3M's game division.

  6. Mr. President (board game) - Wikipedia

    en.wikipedia.org/wiki/Mr._President_(board_game)

    Mr. President was designed by Jack Carmichael, and was published by 3M as part of their "3M Bookshelf Games" series in 1967, as potential candidates for 1968 election campaign began to marshall their forces. The topics up for debate reflect the issues of the day, for example, the American space program.

  7. Image (board game) - Wikipedia

    en.wikipedia.org/wiki/Image_(board_game)

    Players build up four "images" of characters by playing cards from their hand on the board. Players can change images by playing a card of the same category over one already on the image. Challenges can be made about whether a player actually has a character in mind for a laid combination of cards, which can result in a penalty.

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  9. Breakthru (board game) - Wikipedia

    en.wikipedia.org/wiki/Breakthru_(board_game)

    As in Hnefatafl, the game features unevenly matched teams with different objectives. The 3M game set includes a board marked with an 11 × 11 cell square grid, twenty silver-colored pieces, a gold-colored "flagship" and twelve gold-colored "escorts". The game is played out as a naval battle, with strategy analogous to the siege game of Hnefatafl.