Search results
Results from the WOW.Com Content Network
We Love Katamari [b] is a 2005 puzzle-action video game developed and published by Namco for the PlayStation 2.It is the sequel to the 2004 sleeper hit Katamari Damacy.The player controls a diminutive character named the Prince as he rolls around an adhesive ball called a "katamari" to collect increasingly larger objects, ranging from coins to pencils to buildings, in order to build stars as ...
He is best known for creating the Katamari game franchise and working as director and lead designer on Katamari Damacy as well as its sequel, We Love Katamari. The original game was a surprise hit and soon garnered a cult following. After leaving Namco, Takahashi co-founded the indie game studio Uvula in 2010 with his wife Asuka Sakai.
Katamari [a] is a Japanese video game franchise created by Keita Takahashi and developed and published by Namco (and subsequently Bandai Namco Entertainment).The series puts players in control of a young character called The Prince (also referred to as Dashing Prince or the Prince of All Cosmos) as he assists his father, the King of All Cosmos, in the re-creation of stars and planets by using ...
The King of All Cosmos (Japanese: 大コスモの王様, Dai kosumo no ōsama) is a character from the Katamari video game series. Created by video game developer Keita Takahashi, he first appears in the 2004 video game Katamari Damacy and is presented as a colossal-sized, god-like monarch who rules over the cosmos, which encompasses all the stars and planets in the sky.
Video games portal; Articles related to the Katamari video game series. ... We Love Katamari This page was last edited on 17 July 2024, at 02:10 (UTC). Text ...
Katamari Damacy [a] (lit. ' Clump Spirit ') is a 2004 puzzle-action video game by Namco for the PlayStation 2.Designer Keita Takahashi struggled to pitch the game to Namco's superiors, eventually seeking student aid from the Namco Digital Hollywood Game Laboratory to develop the project for less than US$ 1 million.
We Love Katamari (みんな大好き塊魂, Minna Daisuki Katamari Damashii, roughly "Everyone Loves Clump Spirit") is the sequel to Katamari Damacy published by Namco for the PlayStation 2 in 2005. It features music from Namco composers Yuu Miyake , Akitaka Tohyama, Asuka Sakai, Hideki Tobeta, and Katsuro Tajima, all of whom except for Tajima ...
Touch My Katamari, known in Japan as Katamari Damacy No-Vita (塊魂ノビータ, Katamari Damashii Nobīta [1]), is a video game in the Katamari series. It was developed by Namco Bandai Games for the PlayStation Vita and was released as a launch game in Japan on December 17, 2011 and in Europe and North America on February 22, 2012.