Search results
Results from the WOW.Com Content Network
[10] [11] vector<bool> does not meet the requirements for a C++ Standard Library container. For instance, a container<T>::reference must be a true lvalue of type T. This is not the case with vector<bool>::reference, which is a proxy class convertible to bool. [12] Similarly, the vector<bool>::iterator does not yield a bool& when dereferenced.
Any constructor of the class will initialize value with 5, if the constructor does not override the initialization with its own. So the above empty constructor will initialize value as the class definition states, but the constructor that takes an int will initialize it to the given parameter.
For example, a vector would have a random-access iterator, but a list only a bidirectional iterator. Iterators are the major feature that allow the generality of the STL. For example, an algorithm to reverse a sequence can be implemented using bidirectional iterators, and then the same implementation can be used on lists, vectors and deques .
In 32.9.1-1, this section describes components that a C++ program can use to retrieve in one thread the result (value or exception) from a function that has run in the same thread or another thread. <hazard_pointer> Added in C++26. Provides std::hazard_pointer. <latch> Added in C++20. Provides std::latch, a single-use thread barrier. <mutex>
Assume that an attacker has observed two messages C 1 and C 2 both encrypted with the same key and IV. Then knowledge of either P 1 or P 2 reveals the other plaintext since C 1 xor C 2 = (P 1 xor K) xor (P 2 xor K) = P 1 xor P 2. Many schemes require the IV to be unpredictable by an adversary. This is effected by selecting the IV at random or ...
When an object value is declared with no argument list (e.g.: MyClass x;) or allocated dynamically with no argument list (e.g.: new MyClass; or new MyClass();), the default constructor of MyClass is used to initialize the object. When an array of objects is declared, e.g. MyClass x[10];; or allocated dynamically, e.g. new MyClass [10].
The variadic template feature of C++ was designed by Douglas Gregor and Jaakko Järvi [1] [2] and was later standardized in C++11. Prior to C++11, templates (classes and functions) could only take a fixed number of arguments, which had to be specified when a template was first declared.
A problem with this approach is that more complicated expressions such as Vec x = a + b + c are implemented inefficiently. The implementation first produces a temporary Vec to hold a + b, then produces another Vec with the elements of c added in. Even with return value optimization this will allocate memory at least twice and require two loops.