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List of amateur radio software. 2 languages. ... Windows software-defined radio receiver SDR++: GPL: Windows, macOS, Linux, Android: software-defined radio receiver
10 MHz – 8 GHz (planned extensions for 9 kHz – 26 GHz; 9 kHz – 55 GHz, and 9 kHz – 70 GHz) Up to 980 MHz (4 Rx with 245 MHz each) 16 14 Yes 8 GSPS 0.005 (OCXO option) 8/4/12 Full IQ and/or Spectra data rate streaming. Fixed Workstation/PC integration. Yes Yes No 4 x XC7A200T-2 (930 GMACs each) Aaronia SPECTRAN V6 ENTERPRISE [4]
It is a protocol, implemented in a computer program, used for weak-signal radio communication between amateur radio operators. The protocol was designed, and a program written initially, by Joe Taylor, K1JT. The software code is now open source and is developed by a small team.
Pages in category "Amateur radio software for Windows" The following 10 pages are in this category, out of 10 total. This list may not reflect recent changes. C.
[24] [25] [26] Introduced in the year 2000, the radio was known for its "all-in-one" functionality. It can transmit on all amateur radio bands between 160 meters and 70 centimeters, with the exception of the 1.25 meters band, and the "X" model also has built-in 23 centimeters band capability option. Kenwood discontinued production of the TS ...
Universal Software Radio Peripheral (USRP) is a range of software-defined radios designed and sold by Ettus Research and its parent company, National Instruments. Developed by a team led by Matt Ettus , the USRP product family is commonly used by research labs, universities, and hobbyists.
The system may be used without a verified radio amateur license and has a callsign generator providing unique unofficial HamSphere callsigns. The software is written to run on Microsoft Windows, Apple OS X or Linux using Java. Also available are mobile editions of the software running on Apple mobile devices (iPhone, iPod touch, and iPad ...
Software-defined radio (SDR) is a radio communication system where components that conventionally have been implemented in analog hardware (e.g. mixers, filters, amplifiers, modulators/demodulators, detectors, etc.) are instead implemented by means of software on a computer or embedded system. [1]