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  2. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [3] [4] The SteamVR platform uses it as the default application programming interface and runtime. [5]

  3. Mac Mini - Wikipedia

    en.wikipedia.org/wiki/Mac_Mini

    Mac Mini (stylized as Mac mini) is a small form factor desktop computer developed and marketed by Apple Inc. It is one of the company's four current Mac desktop computers, positioned as the entry-level consumer product, below the all-in-one iMac and the professional Mac Studio and Mac Pro .

  4. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam is a digital distribution service and storefront developed by Valve.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005.

  5. Meta's CTO said the metaverse could be a 'legendary ... - AOL

    www.aol.com/meta-cto-said-2025-likely-125215617.html

    In a leaked memo seen by BI, Meta's CTO said 2025 is crucial for the metaverse's success or failure. Andrew Bosworth said Meta needed to "drive sales, retention, and engagement" for mixed reality.

  6. Virtual reality sickness - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_sickness

    Virtual reality sickness may have undesirable consequences beyond the sickness itself. For example, Crowley (1987) argued that flight simulator sickness could discourage pilots from using flight simulators, reduce the efficiency of training through distraction and the encouragement of adaptive behaviors that are unfavorable for performance, compromise ground safety or flight safety when sick ...

  7. Steam Link - Wikipedia

    en.wikipedia.org/wiki/Steam_Link

    Steam Link, whether in hardware or software form, supports the streaming of content from a personal computer running Steam to the video device (a connected television or monitor for the hardware unit, the mobile device's screen for the software version).

  8. Mac gaming - Wikipedia

    en.wikipedia.org/wiki/Mac_gaming

    Those creating the Mac version have direct access to the original programmers in case any questions or concerns arise about the source code. This increases the likelihood that the Mac and Windows versions of a game will launch concurrently or nearly so, as many obstacles inherent in the third-party porting process are avoided.

  9. OpenXR - Wikipedia

    en.wikipedia.org/wiki/OpenXR

    OpenXR is an open-source, royalty-free standard for access to virtual reality and augmented reality platforms and devices. [3] It is developed by a working group managed by the Khronos Group consortium.