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  2. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    For instance, a developer can design OpenVR-based trigger button functions for controllers of Oculus Rift or Windows MR because these systems are both supported by the SDK. [ 8 ] Valve has announced that they will be cooperating with the Open Source Virtual Reality project, [ 9 ] although the extent of the cooperation is unclear.

  3. WebXR - Wikipedia

    en.wikipedia.org/wiki/WebXR

    WebXR Device API is a Web application programming interface (API) [1] [2] that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Meta Quest, Google Cardboard, HoloLens, Apple Vision Pro, Android XR-based devices, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser.

  4. Oculus Rift - Wikipedia

    en.wikipedia.org/wiki/Oculus_Rift

    Oculus Medium is a Painting Experience for Oculus Rift. Education. A library workstation with an Oculus Rift. The Oculus Rift is increasingly used in universities and schools as an educational tool. [87] The ability to provide an immersive, engaging environment can assist a diverse range of students for learning.

  5. List of Oculus Rift games - Wikipedia

    en.wikipedia.org/wiki/List_of_Oculus_Rift_games

    Video games marketed by the Oculus VR company are designed for the Oculus Rift and other Oculus virtual reality headsets. Oculus games are platform locked, and unlike other competing platforms Oculus does not provide software serials. [1] [2]

  6. Meta Horizon OS - Wikipedia

    en.wikipedia.org/wiki/Meta_Horizon_OS

    The platform was first developed by Oculus VR for the embedded operating system on the Oculus Rift DK1 (Development Kit 1), which was released to developers in 2013. Development of the software platform increased following the March 2014 acquisition of Oculus VR (now the Reality Labs division of Meta).

  7. OpenXR - Wikipedia

    en.wikipedia.org/wiki/OpenXR

    OpenXR is an open-source, royalty-free standard for access to virtual reality and augmented reality platforms and devices. [3] It is developed by a working group managed by the Khronos Group consortium.

  8. Open Source Virtual Reality - Wikipedia

    en.wikipedia.org/wiki/Open_Source_Virtual_Reality

    Open Source Virtual Reality (OSVR) was an open-source software project that aimed to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics.

  9. Oculus Quill - Wikipedia

    en.wikipedia.org/wiki/Oculus_Quill

    It runs on Microsoft Windows with Oculus Rift headsets. It is used to create 3D paintings and animated cartoons. Quill was released on November 29, 2016 on the Oculus Store. [1] Quill Theater, an application for viewing creations made in Quill, was later made available following the release of the Oculus Quest. [2]