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  2. CPU-bound - Wikipedia

    en.wikipedia.org/wiki/CPU-bound

    Establishing that a computer is frequently CPU-bound implies that upgrading the CPU or optimizing code will improve the overall computer performance. With the advent of multiple buses, parallel processing, multiprogramming , preemptive scheduling, advanced graphics cards , advanced sound cards and generally, more decentralized loads, it became ...

  3. Page fault - Wikipedia

    en.wikipedia.org/wiki/Page_fault

    In computing, a page fault is an exception that the memory management unit (MMU) raises when a process accesses a memory page without proper preparations. Accessing the page requires a mapping to be added to the process's virtual address space.

  4. Load (computing) - Wikipedia

    en.wikipedia.org/wiki/Load_(computing)

    An idle computer has a load number of 0 (the idle process is not counted). Each process using or waiting for CPU (the ready queue or run queue) increments the load number by 1. Each process that terminates decrements it by 1. Most UNIX systems count only processes in the running (on CPU) or runnable (waiting for CPU) states.

  5. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  6. CPU time - Wikipedia

    en.wikipedia.org/wiki/CPU_time

    CPU time (or process time) is the amount of time that a central processing unit (CPU) was used for processing instructions of a computer program or operating system. CPU time is measured in clock ticks or seconds. Sometimes it is useful to convert CPU time into a percentage of the CPU capacity, giving the CPU usage.

  7. CPUID - Wikipedia

    en.wikipedia.org/wiki/CPUID

    In the x86 architecture, the CPUID instruction (identified by a CPUID opcode) is a processor supplementary instruction (its name derived from "CPU Identification") allowing software to discover details of the processor.

  8. TCP offload engine - Wikipedia

    en.wikipedia.org/wiki/TCP_offload_engine

    TCP offload engine (TOE) is a technology used in some network interface cards (NIC) to offload processing of the entire TCP/IP stack to the network controller. It is primarily used with high-speed network interfaces, such as gigabit Ethernet and 10 Gigabit Ethernet, where processing overhead of the network stack becomes significant.

  9. Hang (computing) - Wikipedia

    en.wikipedia.org/wiki/Hang_(computing)

    In many cases programs may appear to be hung, but are making slow progress, and waiting a few minutes will allow the task to complete. Modern operating systems provide a mechanism for terminating hung processes, for instance, with the Unix kill command, or through a graphical means such as the Task Manager's "end task" button in Windows (select the particular process in the list and press "end ...