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When typing text selections, accuracy is required; any typing errors detected in spelling, capitalization or punctuation must be fixed by the player before continuing with the race. [10] The typing passages are popular culture references and come from songs, films, television shows, video games and books. [5]
The game features a 10 to 15-hour interactive adventure about a true blue (authentically Australian) koala named Kewala as he treks through Australia on an emu, then surfs with whales to the magical Kingdom of Eaz, as the player masters their typing skills. [2] The game records the player's progress and typing speed and will return them to the ...
Typequick Skill Evaluator, a fully-automated typing speed test, [23] was designed to evaluate new employees' competency with handling keyboards, while identifying staff in need of training [2] by monitoring each keystroke within a chosen period and scoring the test for both speed and accuracy according to the Australian Standard. [46]
As of 2019, the average typing speed on a mobile phone was 36.2 wpm with 2.3% uncorrected errors—there were significant correlations with age, level of English proficiency, and number of fingers used to type. [3] Some typists have sustained speeds over 200 wpm for a 15-second typing test with simple English words. [4]
Touch type training can improve an individual's typing speed and accuracy dramatically. Speeds average around 30–40 WPM (words per minute), while a speed of 60–80 WPM is the approximate speed to keep up with one's thoughts.
Mavis Beacon Teaches Typing is an application software program designed to teach touch typing. Released in late 1987 by The Software Toolworks, the program aimed to enhance users' typing skills through a series of interactive lessons and games. Mavis Beacon is an entirely fictional character, created for marketing purposes.
The 2016 typing game Epistory, showing creatures with words above them: the player must type the words to attack the creatures. In 2000, The Typing of the Dead became known as the "ultimate typing game parody", adapting The House of the Dead 2 to replace the gun with a computer keyboard so that the player must type to defeat zombies.
The Ultimate Typing Championship was initially created by the keyboard manufacturer Das Keyboard. Sean Wrona of Ithaca, NY and Nate Bowen of New York, NY were the two finalists in the inaugural Ultimate Typing Championship, held on March 14 at the 2010 SXSW Interactive Festival. Wrona and Bowen competed in a best-of-three finals.