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  2. Template:Payoff matrix - Wikipedia

    en.wikipedia.org/wiki/Template:Payoff_matrix

    Payoff matrix: Template documentation. Usage. This template allows simple construction of 2-player, 2-strategy payoff matrices in game theory and other articles. ...

  3. Symmetric game - Wikipedia

    en.wikipedia.org/wiki/Symmetric_game

    However, many of the commonly studied 2x2 games are at least ordinally symmetric. The standard representations of chicken, the Prisoner's Dilemma, and the Stag hunt are all symmetric games. Formally, in order for a 2x2 game to be symmetric, its payoff matrix must conform to the schema pictured to the right.

  4. Prisoner's dilemma - Wikipedia

    en.wikipedia.org/wiki/Prisoner's_dilemma

    An example prisoner's dilemma payoff matrix. William Poundstone described this "typical contemporary version" of the game in his 1993 book Prisoner's Dilemma: Two members of a criminal gang are arrested and imprisoned. Each prisoner is in solitary confinement with no means of speaking to or exchanging messages with the other.

  5. Chicken (game) - Wikipedia

    en.wikipedia.org/wiki/Chicken_(game)

    Chicken is a symmetrical 2x2 game with conflicting interests, the preferred outcome is to play Straight while the opponent plays Swerve. Similarly, the prisoner's dilemma is a symmetrical 2x2 game with conflicting interests: the preferred outcome is to Defect while the opponent plays Cooperate. PD is about the impossibility of cooperation while ...

  6. Template:Payoff matrix/doc - Wikipedia

    en.wikipedia.org/wiki/Template:Payoff_matrix/doc

    This is a documentation subpage for Template:Payoff matrix. It may contain usage information, categories and other content that is not part of the original template page.

  7. Normal-form game - Wikipedia

    en.wikipedia.org/wiki/Normal-form_game

    A payoff function for a player is a mapping from the cross-product of players' strategy spaces to that player's set of payoffs (normally the set of real numbers, where the number represents a cardinal or ordinal utility—often cardinal in the normal-form representation) of a player, i.e. the payoff function of a player takes as its input a ...

  8. Zero-sum game - Wikipedia

    en.wikipedia.org/wiki/Zero-sum_game

    Suppose a zero-sum game has a payoff matrix M where element M i,j is the payoff obtained when the minimizing player chooses pure strategy i and the maximizing player chooses pure strategy j (i.e. the player trying to minimize the payoff chooses the row and the player trying to maximize the payoff chooses the column).

  9. I think the colour-coded matrix would be useful pedagogically to illustrate which payoffs are whose when the matrix is being explained (i.e. in an article about payoff matrices), but in all other cases (when a payoff matrix is being used not for its own sake), I'd prefer to see the standard ordered pair.