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  2. Plane of rotation - Wikipedia

    en.wikipedia.org/wiki/Plane_of_rotation

    The rotation can be described by giving this axis, with the angle through which the rotation turns about it; this is the axis angle representation of a rotation. The plane of rotation is the plane orthogonal to this axis, so the axis is a surface normal of the plane. The rotation then rotates this plane through the same angle as it rotates ...

  3. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    The case of θ = 0, φ ≠ 0 is called a simple rotation, with two unit eigenvalues forming an axis plane, and a two-dimensional rotation orthogonal to the axis plane. Otherwise, there is no axis plane. The case of θ = φ is called an isoclinic rotation, having eigenvalues e ±iθ repeated twice, so every vector is rotated through an angle θ.

  4. Rotation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Rotation_(mathematics)

    The rotation group is a point stabilizer in a broader group of (orientation-preserving) motions. For a particular rotation: The axis of rotation is a line of its fixed points. They exist only in n = 3. The plane of rotation is a plane that is invariant under the rotation. Unlike the axis, its points are not fixed themselves.

  5. Rotations in 4-dimensional Euclidean space - Wikipedia

    en.wikipedia.org/wiki/Rotations_in_4-dimensional...

    Hence R operating on either of these planes produces an ordinary rotation of that plane. For almost all R (all of the 6-dimensional set of rotations except for a 3-dimensional subset), the rotation angles α in plane A and β in plane B – both assumed to be nonzero – are different.

  6. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .

  7. Axis–angle representation - Wikipedia

    en.wikipedia.org/wiki/Axis–angle_representation

    The angle θ and axis unit vector e define a rotation, concisely represented by the rotation vector θe.. In mathematics, the axis–angle representation parameterizes a rotation in a three-dimensional Euclidean space by two quantities: a unit vector e indicating the direction of an axis of rotation, and an angle of rotation θ describing the magnitude and sense (e.g., clockwise) of the ...

  8. Spherical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Spherical_coordinate_system

    These reference planes include: the observer's horizon, the galactic equator (defined by the rotation of the Milky Way), the celestial equator (defined by Earth's rotation), the plane of the ecliptic (defined by Earth's orbit around the Sun), and the plane of the earth terminator (normal to the instantaneous direction to the Sun).

  9. ZX-calculus - Wikipedia

    en.wikipedia.org/wiki/ZX-calculus

    The ZW-calculus was developed alongside the ZX-calculus, and can naturally describe the W-state and Fermionic quantum computing. [ 26 ] [ 27 ] It was the first graphical language which had a complete rule-set for an approximately universal set of linear maps between qubits, [ 8 ] and the early completeness results of the ZX-calculus use a ...