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BeamNG.drive - [Yaw, Pitch, Roll, X, Y, Z]; Rowan's Battle of Britain - [Yaw, Pitch]; Battle of Britain II: Wings of Victory - [Yaw, Pitch, Roll, X, Y, Z ...
BeamNG.drive is a 2015 vehicle simulation video game developed and published by Bremen-based video game developer BeamNG GmbH for personal computers. The game features soft-body physics to simulate realistic handling and damage to vehicles .
Grand Theft Auto: The Trilogy – The Definitive Edition was developed by Grove Street Games [a] and published by Rockstar Games. [17] Under its former name War Drum Studios, Grove Street Games previously developed mobile versions of the trilogy, as well as the PlayStation 3 and Xbox 360 versions of San Andreas .
Iris Pro Graphics was the first in the series to incorporate embedded DRAM. [5] Since 2016 Intel refers to the technology as Intel Iris Plus Graphics with the release of Kaby Lake . In the fourth quarter of 2013, Intel integrated graphics represented, in units, 65% of all PC graphics processor shipments. [ 6 ]
Formula One engines can rev up to 15,000 rpm as per Formula One rules [5] because of their smaller displacement, low mass, and short stroke. Engines with hydraulic tappets (such as the Buick/Rover V8) often have in effect a rev limiter by virtue of their design. The tappet clearances are maintained by the flow of the engine's lubricating oil.
The 1GD-FTV is a 2,755 cc (2.8 L) straight-4 common rail diesel engine with a variable nozzle turbocharger (VNT), chain drive and Intercooler. [5] It has 16 valves and a DOHC (double overhead camshaft) design. Its compression ratio is 15.6:1. Bore x stroke is 92 mm × 103.6 mm (3.62 in × 4.08 in).
The definition of a closed loop control system according to the British Standards Institution is "a control system possessing monitoring feedback, the deviation signal formed as a result of this feedback being used to control the action of a final control element in such a way as to tend to reduce the deviation to zero." [4]
Gradient boosting is a machine learning technique based on boosting in a functional space, where the target is pseudo-residuals instead of residuals as in traditional boosting.